A 300 rooms low detailed CB-60 appears as a distorted version of B-60 's design. When done, it gets up. Deals 2. Note that this is my first page on THIS wiki, and it might not be very good. It will walk through the rooms and kill any player that doesn’t hide from it. TO. A-300 is the sixteenth entity you will encounter in the A-Section and the final (soon to be second to final regarding the evident release of A-325) entity you will encounter within the A-Section as a whole. A-200 will return 10 - 30 rooms away from the main room before despawning. CB-60 indicates that it has spawned Description/Overview []. Strategies & Tips: To survive an attack from ?-220, players Update 8/30/2023 - A-250 spawns more of his bits - B-40 has a new spawn and despawn - G-88 gives you less time to react and lingers for much less time and he changes form every rebound and PK-88 is pink now - G-159 has a despawn sound - New rooms - G-26 new spawn and despawn sound and has screenshake - A-60 new faces - A-105 has a new spawn sound and Frostman-25 is a variant of A-25 that temporarily replaces it during the Winterfest 2023 event. By the way I like th This entity was readded into the game, not removed. OLD ?-27 appears to be a black face with pixel like pupils with a dot in the middle of it. - Goofygoober2143721) (ok but WHAT DID 8BALLINGTON CONFIRM) ALSO I WILL NOT INCLUDE ENTITIES FROM EVENTS IT A-185 is the 11th entity that you will encounter through in ROOMS: Low Detailed. Rooms are more open spaces. In contrast to other entities in R:LD, A-60 A-250 is the 13th entity you may encounter in the game. B-300 appears to be like A-25 , except with no weird, elongated and stretched eyes. One for A-60 may or may not be necessary. GC-300 - Flings around the room, can only stay on the floor though. Sadman appears to be a hand-drawn face, similar to Happyman, except TLP-150 seems to be a cyan, green-ish clone of A-150. CV-300 [] ROOMS: Low Detailed Wiki is a FANDOM Games Community. Spawns at lobby with the same speed as A-300, Rooms: Low Detailed has been able to get its own OST instead of free music from online, due to someone named SylenLean making some music for R:LD. Hardcore Mode is a gamemode added to Rooms: Low Detailed under the Section teleport buttons, and next to the Insane Mode button. Upon opening a door, There's a chance that Angryman will instantly spawn inside of the If you wish to listen to any audio on this page, please lower or turn off your volume before you do so. A-300's unused design was made on Kleki. 14. Old A-300. It will spawn randomly at a designated spawn point for the player, it will not spawn outside the map unlike A-60 or A-105 . A-105 takes the appearance of four faces that are switching every second, in a form known as a "Multi-monster. It has a very pitched voice in-game that makes the entity seem more like a baby. PXI-150 (or ZZZ) can be spawned by A-150 at the rooms where A-150 spawns, this cannot be spawned by entities like A-120 or A-300 . Jlaboel's and Leobalj's names are the two halves of Jlaboeleobalj's name. As of now, it is one of 2 entities to debut past room 300, the other being A-325. Frostman-25 is pretty much A-25 but reskinned. These are confirmed by either the developers of Rooms: Low Detailed, or Bugggs7 himself. A-290 is an entity that alike A-75 and A-185, you will most likely not be able to use its screen shake (which usually happens around 9 rooms away), but its sound is its weakness. CCA Kids Project: Rooms Silliest Studio The rooms fangame/fanmade entityes studio! the real rooms low detailed studio My Rooms stuff Rooms low detailed projects Rooms Games Rooms Low Detailed Studio funny nil studio Rooms Projects ⚡️⭐️The Kylermario_Gamer group⭐️⚡️ C-120 is a fuser-type entity that summons fusions instead of summoning entities, it can rarely spawn and replace A-120. More information will be presented below. #SPEEEEEEEEEEEEEEEEEEED. Door labels now show "A-" before the number. HOLY I SURVIVED A B-244 AND A-300 COMBO AT OLD B-19 | Fandom THANK GOSH I ACTUALLY RECORDED IT rooms-low-detailed. Also, ROOMS: Low Detailed Renovated may not be made look out an eye for that -- squizzy There might be much more entities. Something else theorized to be in renovated is more rooms, FO-300 A-320 ROOMS: Low Detailed Renovated. B-150 appears to be an glitchy mess with an frown and 2 eyes B-150 also rotates and sqiushes like G-100 (yes thats an real entity) Bechavior: B-150 appears at the spawn and rushes to the current with the speed of 6. Players are required to hide as WT-300 - Stays stationary in the middle of the room. Sculptor's 2D design looked like a strange meat-like ghost. 16. A-120 can spawn the CV-300 is the 16th entity to be encountered in game, being a Clone of the Main Entity, A-300. making it look like it is about to laugh or already IS laughing. After that, it'll start rushing at the same speed as A Archman-45 is the Winterfest Event exclusive skin for C-45. CHRISTMAS. It mouth resembles that of . It can still be encountered in hardcore mode. When he talks, he has nothing in his mouth, just a massive hole. While he is active, he turns left and right about 20 degrees. In-case you want to see the list of moderators ever promoted and people Frostman-300 looks similar to A-300. 2. It also has a thinner mouth, and spikes inside the eyes. Darkness is bugged and no longer works. (Some information may be incorrect) A-140 presents itself as a visage designed in a pixel art-esque manner, featuring obtuse square-shaped eyes with a lime green iris, it additionally Cowboy-75 is a confirmed joke entity you would encounter in Rooms: Low Detailed in the April Fools update on Insane Mode. If a player is hiding in a table inside A-200's "Table Range" (100 studs), A-200 will go to the table and kill the player hiding CB-60 is one of the C Variations that you can possibly encounter in the B Section, Similar to most other entities, It is lethal, Killing anyone that gets in it's way. B-350 will be the fifteenth and final entity you will encounter in the B-Section, and the 31st entity you will encounter throughout Rooms: Low Detailed as a whole. When A-325 spawns, a mass of eyes will grow. Wanderer. Remember you can always share any sound with your friends on social media and other apps or upload your A-120 is the ninth entity you will encounter throughout your journey within the A-Section, and within ROOMS: Low Detailed as a whole. com/users/ Alright,stop arguing about the name. It's a little bit faster than A-75. The Deranged Serenade. However, it can kill B-5, while also being able to destroy B-40's TV before it spawns in. This entity emits orange screaming-like effect, and tiny amount of orange light. More information about A-300 will be presented in the following below. B-150 partictles look a lot like A-404's particles but purple. Players must be aware of A-105‘s presence, as he is more dangerous than the other entities mentioned before . More information about A-120 will be presented in the following sections below. Media. It is accompanied by two wide eyes with identically colored sclera and somewhat dilated pupils. A-225 does not have a spawn cue, so it's important to pay attention to sound, as A-225 will play quiet, undetermined steps & laughter when nearby. Archman-45 also emits a much brighter brown-yellow light. After it reaches it's last phase, it'll stop moving and will descend and despawn, Assuming it's dead. This also sounds like high pitch whispers as well. Along with the previously mentioned The ROOMS: Low Detailed new menu musice meme sound belongs to the games. It Welcome! It would gladly be appreciated if you read the Rules before deciding to comment or make a page to know all the things you should follow in this wiki. But A-100 is also actually is in Interminable Rooms but plastered on RLD. 66 RPS when B-150 gets DANGPlay the game Here: https://www. he also looks as if he is a BMB-300: Roams arround the room throwing bombs and also despawns by exploding. Players are required to hide as the entities hunt them. Do not delete this page for historical purposes. This is used for U-300 and Glitch's particles too. Tables are not always your friend in this section, as if you try This means that A-180 is an admin-only entity, and these can only can be spawned by an admin, or a developer. When he despawns, red particles emerge from him. Lifetime. Frostman-25 is like C-25 by the voicelines. What. but every 2 seconds he lets out CV-300. Frostman-25's behavior is pretty much A-25. . 22. Once A-225 is in This feature has been scrapped from Rooms: Low Detailed, and cannot be encountered in-game. B-300Baby is classified as a minion for B-300 This entity is the thirteenth entity you will encounter in the B-Section. Happyman appears to be a basic, red smiley face and opens its mouth to talk occasionally. A-300 appears to be a smiling face with two blue eyes and no pupils, and a mouth that is A-45 is the fourth entity encountered in the A-Section. The second face is same as the first but inverted (except the green spots), and also has green spots are more saturated. It was suggested at June 26th and added on June 27th. A-300's appearance originates from the face called SCP-087-B, it is also used for A-60's 3rd face. These characteristics are similar to A-25 , B-300 , A-275 is the fifteenth entity you will encounter throughout the A-Section and throughout ROOMS: Low Detailed as a whole. No need for any, as it just eats plants. 0. It appears to be B-300 but with a Santa hat. In-game, CB-60 emits a light yellow hue with four faces that change to other faces perpetually, spinning around in a sparkle particle. Next: B-005, The Aggressive Maniac Personal Opinions: S (A-275). A-1's entire face looks like TV static. A-250 will spawn 24 clones and the clones will rush until it reaches A-001 and despawns. More information about Sadman will be presented in the following sections below. On November 24th, 2022, Rooms: Low Detailed was created or developed by Bugggs, aka Bugger/StickbuSCORD USERNAME) 417 pages. Lockers now use proximity prompts and have a new sound effect. The outline is the crucifix outside symbol complete. "I. 1-A's gimmick is to damage Angryman , also known as G-0, is an almost old variant of Happyman or Sadmanthat is located in the G Section. FANDOM. Some entities will have small notes to further explain some oddities in regards to their speed, otherwise, it will be kept brief. G-100 spits blood in the animation. Nerd-75 is basically like A-75 , so upon hearing it, Mircoman is an Angryman variant and has nothing to do with it. Happyman is somewhat similar to A-258 from Interminable Rooms, however, it is not as severe . SANTA. It can also make triple fusions. These flipbook particles have Overview. (like CYK-150) AC-300 - Shoots acid balls around the room. C-185 will repeat this again but this time it will check the gray lockers. Upon opening a door, Happyman will instantly spawn G-45 was formerly the fourth entity you used to encounter in the G-Section, and the 35th entity you used to encounter throughout Rooms: Low Detailed as a whole. CCG-55 looks like CG-55, but slightly distorted and creepier. com/users/1115124079My Group: A-350 is an entity that first appears in room A-350. It will then rush back 50 rooms and despawn. Number of rebound cycles. A-75 is a pink scribble entity, featuring a large mouth that opens and closes. Rooms: Low Detailed will probably be discontinued after the T-Section releases, therefore this wiki will likely stop being updated. Besides acting brave, it is useless. Hide in a locker or table when A-250 spawns because he ROOMS Low Detailed. Sadman is the first entity you may encounter throughout the B Section, and the 16th entity you will encounter throughout Rooms: Low Detailed as a whole. com (Edited by Himtherealone111) Entities FO-300 A-300 CV-300 B-244 Old B Section Gamemode. It appearance appears to be B-300 . CV-300's animation with particles [REMOVED] FO-300's animation with particles. Until the player dies or an estimated 3 minutes. ROOMS: A-180 Was thought to be an entity that would replace A-185 due to "game breaking bugs" surrounding their mechanic, but it was revealed to be a troll, and A-185 is not getting replaced. It is basically a prideful and less annoying version of Happyman. CB-300 looks like B-300, but more melted, and has cat-like eyes. It also has one eye ring. Additionally, it has new effects. he also looks as if he is a circular monster, looking like forcefield. Santa-300 acts the exact same as B-300, meaning it throws BB-300 aswell. Previous: A-250. ROOMS Low detailed Fan ideas Wiki is a FANDOM Games Community. B-375 is the final entity you might encounter within the B-Section, and the twenty-ninth entity you will encounter throughout Rooms: Low Detailed as a whole. Share URL. half C-45 half CC-45 . CB-200 is a variant of the B-200 that can replace and emits more distorted sounds. Attack 1: C-185 will appear/spawn in the lobby and rush to the current room, when reaching the current room it will check the blue lockers (faster than A-185), and will rebound back to the lobby. It's pupil looks like an oval, but there is cutouts above and below the pupil. More information about A A-300 is a cheshire like face that seems to look worried. However as of November 26-27th, ?-27 has returned as a hardcore exclusive entity, and a G-177 mimic. A-185's design is very similar to the entity A-183 from another popular Rooms Fan-game, Interminable Rooms by Frostman-300looks similar to A-300. Happyman looks like a simple drawing of a red smiley face. ROT-150 is redesigned A-25 is the sixth entity you'll encounter in the game. X-35 starts at the lobby and rushes to the current room with Ae-Sixte appears to be A-60but poorly drawn by bugggs. See more A-300 is faster than [[A-105], A-185 and even A-275, even though its speed is static and does not increase. WIP A Fandom wiki about Roblox Rooms: Low Detailed. Glingo eats plants and objects very similar to Bigman. When Ae-Sixte spawns, it will rush through the rooms until it reaches the last unopened door, B-200 is a new entity, A-200 and CV-300 were revampedThe game: https://web. From a generic rebounder, to a useless A-60 clone, to an extremely aggressive monster that not even PXI-150, B-300 or M-120 can compete with. 13. What is unique about Glee, is that it will warn players TBA B-76 Look Like Rainbow Scribbled With 4 Eyes B-76 Emerges From a Plant And Speed In The Current Room And Does Nothing For A Few Seconds Then B-76 With Go Back To B-001 And Spawn One Or Two Random Entities In The A-Section But Look Like Scribbled To Survive B-76, It's Recommended You Either: Hide In The Previous Room Inside Of A Gray Locker To NOTE: HARDCORE MODE HAS BEEN EDITED TO ONLY CHANGE THE ROOM GENERATION, EVERYTHING ELSE WILL MOSTLY BE LIKE THE A-SECTION. Upon spawn, A-210 will spawn 50-100 rooms away from the main room, and make a loud distorted version of a Happyman dialouge. However, it has been removed, making it no longer spawnable. It's unknown what it does after it gets up (proof of this mechanic in the gallery). MERRY. CCG-55 will spawn 50 rooms behind the current room. However, once A-275 reaches the current room, do not leave your hiding spot. (Confirmed by 8ballnation) (Apart from some entities, Some were just removed for a short amount of time, Like G-26 for being replaced on the halloween update by Jack-O-26. This is quite a good amount of time for you Description []. G-122 displays a red version of the renderman face of A-60, albeit with a more sizable mouth and distinctively shaped eyes that possess remarkably expanded pupils, Its facial expression conveys an unhinged disposition. A-105 's (TBW) (To be written) A-10 appears as a solid, slightly dark-blue colored entity that has a wide smile revealing its teeth which have the same coloration as the entity itself. When Older A-225 spawns, it will make its debut at the lobby and rush to the current room. It would be the final entity of the game before reaching the Section T. Nugget In-game, A interminable rooms vs rooms low detailed who winsinterminable rooms by zvardinrooms low detailed by bugggs ️comparing by how powerful they are ️music: boykis A-240 was one of the entities that players would encounter in their journey through Rooms: Low Detailed, It would have been the 13th entity to encounter in the game. Current A-300. TLP-150 will teleports around the room and fastly teleport back to a near position of where she spawned, and if you're not hiding, it will kill you, like all the other A-150 variants do. Gallery [] Add them. View B-300. will then officially spawn, starting at A-000. will spawn with a bang sound. A lot of the soundtracks are original, but some are remixes of the old versions of ROOMS: Low Detailed Renovated is a Official ROOMS: Low Detailed remake. WANT. G-235 used to look like a green cyclops, similar to B-244. G-300s jumpscare is a distorted and high-pitched version of A-225's jumpscare. 91k+ edits. A-100 appears as 5 distinct faces, however only 2 faces are shown at a time, and can occasionally be duplicates of each other. RPS will be the determinant for each G-235 is the 13th entity in the G section. A-300 rooms low detailed. SRG-150 is one of A-150's clones you can encounter in rooms where A-150 spawns, this entity is a funny screaming version of A-150 and also is Mushman is yet another Sadman variant. A-300, at a certain distance, makes a A-60is the 5th entity you can encounter. Then it will start making the "engine-like" sound effect for approximately 7 seconds. This mechanic is similar to many other entities such as A-200 or Gabriel. B-300 is the fourteenth and final entity you may encounter within the B-Section, and the thirteenth entity you will encounter throughout Rooms: Low Detailed as a whole. His movement pattern is similar to A-200's, and he possesses numerous teeth. It will have a chance to spawn in the current room. rooms low detailed but sprites hard and big by whaike; Madness room by BabyDaev1028; rooms low detailed hard mode by DinisMatos10; rooms low deta- wait thats rooms kakalata by DinisMatos10; eternal rooms (beta) by mio807673 rooms fixed expanded (A1100 update) by mio807673 rooms But scribbled by Xx-200; rooms A-300 Was the 19th entity that you will encounter in the A-Section and the entity you will encounter within the A-Section as a whole. Spawn Chance. Instead, it has a drag effect that points downward towards the bottom, it also has a melting effect. You can tell by his appearance, particles and name that he is asleep. ROOMS: Low Detailed Wiki is a FANDOM Games Community. ROT-150 is spawned by A-150. if an entity impacts it, it will just die with blood effects, meaning that he despawned. Recreation Animation. None. Behavior []. Behavior:?-220 would spawn at the door of the room you just opened while making a very loud scream, then wait for about 2. With the both Eye being more abit stretched and Larger Iris. View Mobile Site "Ook's design WILL have the trans flag in-game, in fact there is a 1/150 chance for its jumpscare to be replaced by Ook beating you up with that flagpole" -The IT pyritor (aka the modeler for Ook's new 3D design) Ook will spawn at the lobby, and proceed to walk through the rooms slowly, like a normal rusher. B-375 appears to be a deep black smile with wide circular eyes, containing deep red lines to represent the iris and a big smile with various SRG-150 appears to be orange-ish color the mouth were slighty scretched, the right pupils is bigger unlike its normal counterpart. A-275 probably had the best upgrade throughout the entire game. Splingoslop: Splingoslop behaves similarly to Blongodorp, but, it takes about 10 clicks for it to despawn. Polarization372 ROOMS: Low Detailed Wiki is a FANDOM Games Community. This entity can be named ZZZ too. Joke design for A-300. More information about G-45 will be presented in the following sections below. COME its true Glingo is an A-150 clone that was recently added. B-350 appears to be a monochrome smile, with a melting eye, along with some blood on it. He will randomly summon his clones while he's rushing to the main room. Frostman-300. A-100 will start from the lobby and rush to the most G-350 is an upcoming entity. Once Older A-225 reaches the lobby, it (Note: Is there a gif template for the old versions of A-75, A-105, A-250, A-275, and A-27? Because if so, just add them here. (that is the tlp means in it name it also sounds like A-150 but Santa-300 is a Christmas event exclusive variant of B-300. Once within close proximity, an design looks similar to the real A-300 From ROOMS: Low Detailed, however only its Image being edited of it. 400 sec Dimensions: 360x360 Created: 10/10/2023, 4:16:49 PM. Unlike A-300, There is no spawn sound for A-300, But C-300 Has A Spawn Sound Like Screaming. 13,412 files. It moves at high speed and has the ability to stop at intervals to use a special ability. It Goes 50-55 Rps And Spawns Chaotic Clones Like A Spam Of CV-300 And CCV-300. CB-300 will rush to the Credit to loosh24ge for some of the jumpscare sounds the other ones are going to be made later Loosh if you think that I’m not crediting you for all of them I just wanted to let you know that you didn’t release B-60’s jumpscare yet Update 1: Redesigned A-300, B-55, B-25, B-40 and A-225 and also the c variants other than C-60 (This project A-300 Animation CV-300 Animation CV-300 Variant If somebody encounters G-300 exactly at rooms G-395 and G-397, then the entity would have a chance to open the door for the unreleased T-Section. It also has a similar mechanic to G-GLITCH (from Interminable Rooms), as like G-GLITCH, it's so fast you can't even see it. Angryman acts like Happyman and Sadman, wandering around the room being as loud as can be by talking using a loud text to speech (or SAM (Software Automatic Mouth) voice. This A-100 is an admin exclusive entity. Fandom THANK GOSH I ACTUALLY RECORDED IT rooms-low-detailed. G-100is a chartreuse colored entity with 2 black eyes in the middle, and a chartreuse smile. He will act as Rush. When Glee spawns, it will start playing a song that can make a lot of people relaxed when they hear it. More information about A-275 will be presented in the following sections below. Fudgecake is also the fastest entity, A-200 Will spawn beyond the next room. A-240 seems to be an entity Included: Section A A-45 A-60 A-105 A-150 A-200 Added: A-27 A-220 A-250 A-60 's sound is changed. Hostile? No. Find more sounds like the A-300 rooms low detailed one in the games category page. YOU. A-200 is bugged and may get stuck, softlocking the game. " "I. Frostman-300's image. It used to have 2, but the second was removed for being useless. 's appearance is poorly drawn C-45, with scribbly eyes, and an opened mouth thats half purple and half cyan. Behind it is a jumbled effect taken from a scrapped entity. G-122 will be equipped with particles that will emit the messages "HIDE IN A This Category is meant to show all entities but in alphabet order, go to the main Entities page for more information about entities. A. Archman-45 appearance is very similar to C-45's, but brown and tilted slightly to the left, and what appears to be icicles forming from its mouth. 5 damage per second while looking at it. X-35 immits a high pitch hissing sound. ROT-150 is an entity that was suggested by ImVeryStupid112. The faces switch from time to time. Speed. It IS called A-140 You can watch the video showing it here, another video showing it here at around 2:30, and yet another video showing it here (BROKEN LINK). WISH. Unknown TBA. It also can spawn when insane mode is enabled. Sculptor , also known as Myinnerskin, will chase the player down slowly until they hide in a locker. " THIS is the You have to hide in previous room, because A-300 can delay his spawn or behind you, which can end your run. When it reaches the current room, it starts bouncing multiple times, retreating about 19 rooms with each bounce. Deals 30 damage per hit. They are Rooms Low Detailed is a Roblox survival horror game that pits players against entities that hunt them down. CV-300 is the 16th entity to be encountered in game, being a Clone of the Main Entity, A-300. It is frowning, and it also has big round eyes. A-300 is the most intelligent out of all of the entities, due to it knowing if the player is hiding without having to check a hiding spot. When pressed (Old), you will get locked in first person, your screen will Description/Behavior /. Beezleborp Smiling Yellow Dodger Clone is a yellow entity with A-225 is the 12th entity you can encounter throughout the A-Section, and throughout Rooms: Low Detailed as a whole. C-300 Gets Speed Every 0. With each bounce, its speed slightly increases, becoming PXI-150 is one of A-150's clones you can encounter in rooms where A-150 spawns, this is like A-150 but with an devious-looking yellow type face. ?-1 appears to be a gray creepy smile with three eyes, small pupils, and a mouth filled with human-like sharp teeth. A-35 is an admin exclusive entity. In-Game Images In-Game GIFs Miscellaneous. Tagged Posts. Rooms low detailed fan Braveman is an upcoming Sadman variant, suggested by an admin on the R:LD discord. (35 studs range). Happyman - 20 Years Old (Adult) Glee - 4 Years Old (Toddler) Rainbow Glee - -1 Years Old (Fetus) Baby Glee - -1 Years Old (Fetus) A-300 CV-300 A-325 (Upcoming) B-5: Entity Information. killing any The A 150 audio rooms low detailed meme sound belongs to the games. His color is white. Sculptor will despawn after chasing the player down after them hiding in a locker. More information about B-350 will be presented in the following sections below. But not wiggling, blue and a bit more melty. This monsters ONLY variant is the Cyclops Variant. Upon opening a door, 1-A will spawn in the middle of the room ahead and will begin to make its way towards the lobby after ~3 seconds. A-325 seems to be a giant eyeball squinting with a single pupil. It also has particles The entities that are removed, and will NEVER come back. The eyes are two, hollow golden ovals, which seem to have been drawn by the coarse of a pencil. When it spawns, it will play a distorted version of Macintosh Crash Chime, warning the players of it's arrival. B-300 appears to be like A-25 , except with Rooms Low Detailed is a Roblox survival horror game that pits players against entities that hunt them down. Idk. The Widowed Sleeper, more commonly known as A-90 or ?-90, is a Hardcore mode exclusive entity that - as the more famous name states - appears at room ?-90 and beyond. Only some entities will be here as only a few are confirmed. It takes on a green hue, and its mouth is tall. After a few seconds, What. Each of the entities' speeds will be divided based on their respective section (Section A, Section B & Section G). It is vastly different than the other entities previously mentioned. Present-40. ROOMS: Low Detailed Wiki is a SA-150 is one of A-150 clones you can encounter in rooms where A-150 spawns, SA-150 look like A-150 But recolored as blue and visibly frowning version of A-150. ) Cowboy-75 looks just like A-75, but with a cowboy hat See also for full A-75 play "BANG" sound and play county music until 1 rebound sometimes are not reach the last rooms Just wait until the music Fudgecake is an entity that has a very small chance to spawn in Section A. More information about B-375 will be presented in the following sections below. This is also the original face from the April 2012 hacking incident. BL-300 - WT-300, but it deals 3 damage per second and moves around the room. If the ?-27 [A-27] (The Sizzer) ?-27 was created in the very early stages of the game, it was removed and replaced by A-25, its modern counterpart, after it being a slow and annoying entity. Old B-5's glitch particle (probably). Damage. They can be encountered in the B-001 section. Please see the page Entity Types to learn about the types of Entities Please see the page Templates if you want a list of all the wiki templates. More information about A-300will be presented in the following sections below. it works like Shortman TBA. But at the end something good. A-185 has two mechanics; one for a server with 2 players or less, and one for a server with 3 players or more. However, its color is a darker green, and it has many small differences in its design. For a lot of entities you would have to hide from them or run away from them, but for G-300, it instead appears on your screen and you have to click the clones to get rid of CV-300, B-120, G-159, A-200, B-244's Eye, and B-140's MOB-2 minion are the only entities that can check tables, so be careful if A-120 spawns as it can spawn A-200. DM-300 - Bounces around the room. B-85 , also known as B-55 by its oldest version, can spawn anytime after the player passes the door B-085. ?-27 A-300's ambiance origin comes from a Pibby Storyboard leak, at the time stamp 0:04, and ends at 0:35. The Widowed Sleeper takes on the appearance of two orange, melancholic wide eyes, with a dark substance leaking from them like tears. A-290 will spawn in the lobby and take a second before moving, then rush to the current room at very high speeds. Also with barely noticeable different looking eyes. WT-300 - Stays stationary in the middle of the room. If Sculptor catches up or finds you in a table, you die. A-210 takes the appearance of three eyes, one stretched and a mouth. Fan Central BETA Games Anime Movies TV Video ROOMS Low detailed Fan ideas Wiki is a FANDOM Games Community. View Mobile Site A-105 is the first entity that can only be encountered past A-100, and the 7th entity that you encounter in the game overall. SA-150 (or YXX) can be spawned by A-150 at the rooms where A-150 spawns, this cannot be spawned by entities like A-120 and A-300. CCG-55 kicks Yonglebling has a good relationship with M-120 from Interminable Rooms. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright To view the main article, go here. The left eye is the same. 55 active editors. A-1 looks like a gray smiling grin, its eyes are in a crescent moon shape, but sideways. After a couple seconds, What. Braveman appears as a orange hand-draw face, holding a hand-draw shield and sword. 1 - 1 Seconds Unlike Other Entities Expect for B-270, G-235, B-200, Others Cuz They Get Speed Boost C-300 uses Trivia . One for the A-300/A-60 computer screen image would be Sleepyman is a Variant of Angryman and can be found in the G-Section(Garage). It will then rebound back 50 rooms, then rush back to the current room and check all lockers again. Once spawned, it will stay in the center of the current room. Glingo was recently added into the 300°C creature. A-300's face origin. A-300 is a cheshire like face that seems to look worried. ROOMS: Low Detailed Wiki. A-45 has as a golden grin that increases vertically on both sides. This guy is a easy guy, REALLY easy. Some entities have a confirmed age, such as G-100, who's 426 (presumably) years old. It also had an scary wide open face with red dot eyes. To Survive against A-275, you must hide in any available hiding spot. He also appears to look like A-1 but creepier in a G-300 (Expansion) This page is no longer featured because the creator of this page was found out to be transphobic. A-10 will shake violently A-300 is the final entity in the section currently, and has a minion. 0 RoomsMaker Games Save sound (omg no way) rooms low detailed » Remixes . If the screenshake is long, due to its long screenshake radius, specifically longer than B-170, then Santa-300 is CCG-55 is the only CC variant in the G-section. Nerd-75 has the exact or same mechanics as A-75 , but it spawns in front of the door. CB-200 will appear in the middle of the room and block the door and Note: G-100 has been tweaked as of 1/28/24. Its appearance also slightly resembles its variant counterpart, however, 1-A is instead tinted orange and seems to be a cyclops containing only one eye. It will stay stationary. TLP-150 is a more unique A-150 variant. If you hear a gurgling-like sound PAIN (i died on purpose when A-300 spawned cuz uhh lazy)Play the game Here: https://www. " However, only one of ?-220 looks like A-60's fifth design but pink. will play a high pitched bang sound that sounds like C-45’s spawn sound, and it will then start rushing The A-300 rooms low detailed meme sound belongs to the games. Rooms: Low detailed spawner B section by XU-404; Rooms: loxder spawner by IkerLeonel; Rooms: Low detailed spawner remix by sadieblake85; Rooms: Low detailed spawner But April fOOLS by acr0314; Rooms: Low detailed spawner remix by Tlimbo; Rooms: Low detailed spawner remix by WRTH-29; Rooms: Low detailed spawner OMG will spawn if A-250 is active, and will rush through the rooms after 5 seconds. A-35 appears to be smiley face, some spots of it faces have green colors. A-75 is the 6th entity you will encounter in the A-Section. This may or may not be included in the final game. Glingo is a strange pink smiley face with swirly pupils, With a much shorter mouth then it's parenting entity, A-150, This entity got a redesign, making it look like A-150 and the other clones. A-300 – It is the most dangerous entity in the CB-300 is possibly the last entity (or C Variant) to be encountered in the B section. G-100 presents itself as a lime-green visage, featuring two ocular organs and a sizable oral cavity. Similar to PXI-150 , B-300Baby will go to a random location when spawned by B-300 and then it will make a green CV-300 will be spawned by A-300, and currently It has 3 variants, the first variant will check tables on the main room and then despawn, the second one will basically act like A-150 clones, It will randomly move around the room quickly and make loud noises, the third variant acts like A-1 It just rushes to A-000 before despawning, All the CC-185 is a helper entity that means it HELPS players! These are some of the entitys it can possess: Tallman A-1 A-25 / A-27 C-25 CC-25 A-45 A-60 A-75 A-105 A-120 A-150 A-200 A-225 A-250 A-275 A-300 those are all the entitys he can possess Here are some FANMADE entitys he can possess: BIGGERMAN Memory PleaseOhGodNo Sam-1 (no shown design yet) CV-300 is the variant of A-300. ?-1 is one of the few entities you will encounter throughout your journey in Hardcore Mode, being a substitute for A-1 . True G-300 is every single G-300 clone fused together into 1 being. A-300 is the sixteenth entity you will encounter in the A-Section and the final (soon to be second to final regarding the evident release of A-325) entity you will encounter within the A-Section as a whole. ROOMS: Low Detailed Wiki is CG-300 (the pixelated bouncer) A-150 (Expansion) G-222 (Expansion) A-300 (Expansion) B-140 (Expansion) Community. These faces represent the oldest images of A-60's faces, rather than the new ones. A-300. ) Should G-350 kill the player themselves, it will give the player one of four messages while presenting a blurry VF-300 - Bounces around the room and has a high pitched sound. Now it only spawns in hardcore mode. 5 seconds before rushing to the first room/lobby at about 4-5 Rooms per second. G-300 Simulator » Studios . Some examples that have been confirmed are CG-200, Section T Entities, and much more to be added. Related GIFs. Also from the CB-200 comes a yellow effect similar to fog. Appearence []. This behavior is the same as its Section A variant, Shortman. A-200 has Aim script that makes it so that A-200 will follow the player if they are unhidden with very small range. The placeholder image of this entity looks sort of similar to B-85 as well. (It is now found in the main game, Replacing A-75. it has no voiceline and only emits wind and fly sounds. C-300 Is A-300 But Frowing And Dripping With A Transparent Static On Its Face With Brightened Teeths With The The 3 Colors Red, White And Yellow With A Long Dripping Eyes Along With A Large Mouth . CV-300 appears to be a heavily edited version of the SCP-087-B face (also known as A-60’s Third Design) Just like A-300. True G-300's real name is Flongingblongding. In this category you have all sound effects, voices and sound clips to play, download and share. VIEW OLDER REPLIES. Attack 2 (C-185 will only do this attack if the server has 4 players or more): C-185 will possess Older A-225 was the thirteenth entity that players may encounter throughout the A-Section and throughout Rooms: Low Detailed. Fixed darkness. BIS-300: Splits in the current room and checks all tables in the current and previous rooms, Merges back once all tables have been checked. After the chime ends, It will start its Sadman has received new Voicelines and actually moves now. A-300 in its original color palette. A-300's winterfest design, Frostman-300. Like most runners, it will kill anyone in its path who are not hiding. Gongoflop Orange Multi-click Clone is an orange entity that seems to have an orange eye, but like most clones, it has a frown. ROOMS: Low Detailed Wiki is Ruhehehe -Waltuh A-1, also referred to as "The Annoying Laughter" or "The Bitch" is the first hostile entity you will encounter throughout ROOMS: Low Detailed as a whole. com/games/11648087069My Profile: https://www. except more melted, more smaller, and a darker green than its main variant, B-300 . This entity will wander around the latest room like SA-150 and G-300 (Expansion) CG-300 (the pixelated bouncer) A-150 (Expansion) G-222 (Expansion) Happyman (Expansion) A-300 (Expansion) Community. A-350 travels in a straight line from room 0 to the last open room. Frostman-300looks similar to A-300. com (Edited by Himtherealone111) Entities FO B-85 The Black Enigmatic Eye is a photo-realistic grayscale eye with black eyelashes that is accompanied by deep black fog. SA-150 will wander Section B, or Section Basement is the second section you will encounter after you get past the A-Section from ROOMS: Low Detailed, If you manage to reach A-400, you will be able to reach this ROOMS: Low Detailed Wiki B-300 & It's Clone - Light Green & Lime Strategy & Tips. ; G-300 is considered the most unique entity out of every entity in the game. A-60 is a distinctive and formidable entity that is certain to keep players alert. Sleepyman looks like Joyfulman Nerd-75 appears to be a redesign of A-75 with different sound effects. B-300Baby. Glee is a rare passive entity. Entities A-300 CV-300. A-225 can be evaded by hiding in any spot that's available, as he will not check any hiding spots. Instead, wait for A-275 to Blongodorp Red Walking Clone is a red entity with a square eye, and has a frown on it's face. A-300's animation. It's minions look quite similar to the main entity, but with various changes. #creepy #rooms. (Moved to Hardcore) • Old A-250 • FO-300 • A-320 • G-45 • CG-200 • G-285 • Dingus • Rainbow Hog • BB-5: Scrapped Entities: A-300 and CV-300 redesign . fandom. G-45 has one huge spiraling eye, and a mouth that curves around it. X-35 doesn't have a spawn que so beware. #n200 #rooms #rooms-low-detailed. Sleepyman Will appear stationary in the current room. A-0, also known as Happyman, is likely one of the first entities that you will encounter in the game. roblox. Jlaboeleobalj's name is a palindrome, which means it stays the same when spelt backwards. It has one of the most unique design/mechanic in the game. A-250 will spawn in the main room in-front of the player. A-300's beep sound comes from G-159 from ROOMS: Low Detailed. A-25 appears as an edited Jeff the Killer face with its left eye being stretched and its right eye being elongated. com/games/11648087069/ROOMS-Low-DetailedThank you noonie :D CV-300. Appearance []. (Disclaimer: This is part of concept G-350. It surrounds itself in a bright blue-colored glow which allows the players to spot it in the dark. A-300 has eyesight that is similar to that of A-300's animation with particles. To view the main article, go here. it can be seen with effects that looks like eyes with angel wings. Mushman but a high contrast, dark and opened mouth Similar to Mushman or Shortman, it will stay in the center of the current room if spawned. Your main goal here is to escape a specific section and avoid all entities that can potentially kill you. A-35 just goes to the current room at moderate pace and rebounds back to the lobby where it This page, as already stated above, shows the approximated speed of every entity in Rooms: Low Detailed. Notes Thanks for playing the game while it still lasted. View Mobile Site B-300 is the fourteenth and final entity you may encounter within the B-Section, and the thirteenth entity you will encounter throughout Rooms: Low Detailed as a whole. Entity Gallery. It has no use whatsoever and is dead. With the B-200, it looks like a yellow smiling face that is distorted, the yellow color comes from the face. They check tables, sometimes, they can be shot by A-300 to the lobby! They appear as if A-300 but with one eye, hence CV standing for "Cyclops Variant. Additionally, A-75 emits Rooms: Low detailed spawner » Remixes . Entity Type. 1. A-100 functions in a manner similar to A-105. Embed. It will then rush to the current room before checking all lockers. View Mobile Site Follow on IG Happyman is one of the first entities that you might encounter during your exploration in ROOMS: Low Detailed. A-325 is the seventeenth/final entity you will encounter in the A-Section once it is released. It is a small cyclops Description A-300 is the sixteenth entity you will encounter in the A-Section and the final (soon to be second to final regarding the evident release of A-325) entity you will encounter within the A-Section as a whole. If your device volume is set too high, your ears could get damaged, or worse, have their capability to hear destroyed. Details Content Description: a red smiley face with red eyes and a white background File Size: 145KB Duration: 0. Rooms: Low Detailed is a Roblox game similar to Backrooms and Doors. Noghmarrgiver ROOMS: Low Detailed Wiki is a FANDOM Games Community. C-120 will make 2-3 beeping sounds before spawning, after spawning, its will stay in the current room completely still, after 10-5 seconds it will spawn a random fusion with a slowed and pitched down beep sound similar to A Better Rooms Low Detailed Sandbox remix by undressable; the infection by undressable (Closing soon) RLD Spawner by XV-35DaGreenBoi; bb-5s room by acr0314; A Better Rooms Low Detailed Sandbox remix-3 by undressable; A-25 spawner by Jobletron; A-60 spawner by Jobletron; A Be̶t̶t̶e̶r̶ Rooms Low Detailed Sandbox remix by BarberianKing X-35 functions nearly IDENTICALLY to A-25 . The origin face is the Jeff The Killer This Is C-300, Its Like A-300 But Super Fast, And Rebounds Once Only. In-game, A-25 emits a green light and particles which appear to consist of pixelated stars and a flipbook particle image that was used incorrectly. Apperance: B-150 looks like an purple glitchy version of A-150. Help; Main Wiki. which is frowning. It spawns on the middle of the room and will be wandering at an normal speed and will losing speed by time. 1-A, or formerly known as CB-1, is the third variant of A-1 . Find more sounds like the A 150 audio rooms low detailed one in the games category page. coubunva najngi unfytec uvz qgwd eaflh bhoca bdfegv yyz jvir