Comfyui snap to grid reddit. Welcome to the unofficial ComfyUI subreddit.
Comfyui snap to grid reddit They're almost certainly not using heightmap terrain for any of it. Get the Reddit app Scan this QR code to download the app now. This is the official reddit for the game "The Planet Crafter" by Miju Games. ControlNet v1. You can You can hold shift and they will snap to the grid. 0 for ComfyUI - Now with a next-gen upscaler (competitive against Magnific AI and Topaz Gigapixel!) and higher quality mask inpainting with Fooocus inpaint model the best way i have found to manage this is using align to grid. the grid is tiny by default, I set it to 30. I believe you will find that "home made" 1 SCU boxes do not snap to any grid. Or you can turn snapping off temporarily using the icon on far bottom left by the scale text. /r/StableDiffusion is back open after the protest of Reddit killing open API access, which will bankrupt app developers, hamper moderation, and exclude blind users from the site. In the texture region editor you click beside snap mode and choose grid snap then change the step options that appear. Please share your tips, tricks, and workflows for using this software to create your AI art. I'm new to Revit so I'm not sure how grids usually behave, but I assume there is a way to take dimensions to and from them About a week new to stable diffusion and brand new to comfyui. I would like to change the default background grid I do online math tutoring quite a bit, and I use a Wacom Intuos S pen tablet. The way they just run in your car or hard brake without any necessity make this game became soooo anoying; i mean, in a arcade game Found somewhat of a work around - if you have the object you want to build and you are facing the way you want it oriented, you can double hit "Tab" to change build modes really quick, and when it swaps back it usually aligns straight with the direction you are looking. When many components are selected, you can align them to each other via the grid simultaneously. Hold the shift key, adjust the grid There is a grid drawn but there's no snap to grid functionality. 5, SD2. A lot of people are just discovering this As the title says, Priemere Pro is constantly snapping to the grid even when snap is off. You can also turn grid snapping off if you don't want snapping. Color grid T2i adapter preprocessor shrinks the reference image to 64 times smaller and then expands it back to the original size. Adds custom Lora and Checkpoint loader nodes, these have the ability to show preview images, just place a png or jpg next to the file and it'll display in the list on hover (e. Here you can post questions, get feedback, help others, or simply brag about your work! Obviously quantizing notes does this, but i want to move individual notes. There is a grid drawn but there's no snap to grid functionality. Sorry if I seemed greedy, but for Upscale Image Comparing, I think the best tool is from Upscale. (It's actually a fully general for loop; you might find it Check to see if there is anything that says "none" on the top bar, either of the pattern window or perhaps your piano roll. Open comment sort options Yea currently outpost building and decorating of ships with items is Fwiw, my railways blueprints do not have outpost station blueprints snapped to grid or even chunk-sized. Share Sort by: Best. how do i make it so where ever I click it will snap to the closest grid marker? Archived post. View community ranking In the Top 10% of largest communities on Reddit. though your strategy seems a Welcome to the unofficial ComfyUI subreddit. Or check it out in the app stores Welcome to the unofficial ComfyUI subreddit. I tried all the possible upscalers in ComfyUI (LDSR, Latent Upcale, several models such as NMKV, the Ultimate SDUpscale node, "hires fix" (yuck!), the Iterative Latent upscale via pixel space node (mouthful), and even bought a license from Topaz to compare the results with Faststone (which is great btw for this type of Welcome to the unofficial ComfyUI subreddit. /r/StableDiffusion is back open after the protest of Reddit killing open API access, which will bankrupt app developers, hamper moderation, and exclude blind users from the i have a similar strategy in which i just fill all the available spaces on the surface with random things, place my object the using 9/0 keys, then remove all the random things, since objects won't snap to grids that are full even with bb. (set scale if you haven't yet) Welcome to the unofficial ComfyUI subreddit. I First, it can not pick up a workflow in the middle and run only the nodes that need to update, which make it unusable for large workflow. Tested failed loras with a1111 they were great. /r/StableDiffusion is back open after the protest of Reddit killing open API access, which will bankrupt app developers, hamper moderation, and exclude blind users from the /r/StableDiffusion is back open after the protest of Reddit killing open API access, which will bankrupt app developers, hamper moderation, and exclude blind users from the site. You change the grid step. Current Features. Convert to input your model in the Load Checkpoint node . You can set both to snap to different timings 1 bar/1 half so on, as well as none. To change the “snap to grid”, click on the text box Help me Reddit, you're my only hope! Archived post. New comments cannot be posted and votes cannot be cast. Spent 4 hours trying to figure out how I wanna do my grid. On this primitive, select your first checkpoint Having some difficulty with snapping though and wondering what core concepts I'm not understanding properly. Please keep posted images SFW. Members Online. SD1. And above all, BE NICE. ) Welcome to the unofficial ComfyUI subreddit. How could I fix this? So whenever I use this node, I get images with a certain grid Thanks a lot for this amazing node! I've been wanting it for a while to compare various versions of one image. [Testing] "Better" Loader Lists Adds custom Lora and Checkpoint loader nodes, these have the ability to show preview images, just place a png or jpg next to the file and it'll display in the The grids appear in the view and they are 'selectable' as a whole, but will not provide a snapping point for a dimension. I originally wanted to release 9. I can now place multiple copies on the grid (which is good) but I can't get it to match the original location of the track I used to make the blueprint (which is fine, I guess) However, when I make e. Nothing fancy but being able to draw staright lines (maybe that snap) on a grid and be able to write notes and measurements on it as well. So. There are different snapping options too you can see when you Welcome to the unofficial ComfyUI subreddit. if i need to 'eyeball' ride placement next to a path that's already down, i will add more path in a square large enough to go all the way around the ride, using align to grid, and place the ride while looking from as far 'top-down' as i can tilt the camera. What I would really like to do is find some sort of widget that restricts the pen/mouse movement to a horizontal or vertical line when I hold it down, so I can draw neat straight lines without having to AP Workflow 9. In Sims 3, you just need to turn on moveobjects and hold Alt. While waiting for it, as always, the amount of new features and changes snowballed to the point that I Looks like the one you posted allows to generate various images on a grid? I don’t think it’s going to produce seamless tillable images but I’ll give it a shot. /r/StableDiffusion is back open after the protest of Reddit killing open API access, which will bankrupt app developers, hamper moderation, and exclude blind users from the . It doesn't really matter, but helps to keep the grid near your items. And in this case, it was probably very quick to snap together like legos. in this example 5x5 offset Last but not least is a suggestion from a coworker: when the camera switches to overhead, have it generate a grid below it, on the fly. /r/StableDiffusion is back open after the protest of Reddit killing open API access, which will bankrupt app developers, hamper moderation, and exclude blind users from the It should be comparable if you are using all the settings in A1111 to offload most things (vae, controlnet, upscaler) to non-video ram, but A1111 has terrible ram management and often winds up with bad memory leaks/out of mem errors when I try it even with nothing changing between generations and plenty of both ram and vram (48/48GB). Please share your tips, tricks, and Is there a custom node or a way to replicate the A111 ultimate upscale ext in ComfyUI? Skip to main content. We are Reddit's primary hub for all things modding Use "N" as a keyboard shortcut or the magnet icon on a panel above your timeline to turn it off. or click the tiny X icon at the top left to move from single image to grid view. Or check it out in the app stores TOPICS. I turn snapping off to make more organic sounding stuff sometimes, or get super accurate clipping done. On the other hand, in ComfyUI you load the The snapping part yeah, just zoom in to that overview map more and it’ll be less strict. ADMIN MOD Change Default Comfyui Background . The rest has to be placed manually and can be easily altered. Net which is "precise drawing" with some kind of Snap to Grid function like AutoCAD programs have. What the easiest way to add a grid to a battlemap? In the main editor on the bar above the viewport you click the 3 vertical dots next the the magnet and choose configure snap. Would be really useful for creating dashboards in the ui instead of manually editing the values via json editing. In the Toolbox, double-click the Move Tool to display its tool settings Welcome to the unofficial ComfyUI subreddit. Drawing app with grid that snaps lines straight Looking for an app that I can roughly draw out building plans for small projects. course, this is mostly good for flat areas only From this, the baseline grid falls out quite naturally, as the baseline grid should be based on the exact leading (in InDesign paragraph style parlance) of the body font. Closed mordak-95 mentioned this issue Nov 7, 2024 Okay incase anyone wants to know, move the angel away until it doesnt snap anymore and slowly move towards your structure, when its close enough press "R" and move the mouse wheel to adjust the height, raise the foundation so another foundation starts coming up from the bottom, use this foundation to line it where you want it. Or check it out in the app stores TOPICS And what I think would be needed is to be able to run a specific workflow if you have multiple on the grid. I for all the race games i've played. E. Edit: i was looking for was something really simple like a grid view of all the uploaded photos and a way to delete/reselect existing photos. I've got the VAE decode output wired up to a "save image" node and i'm only able to see the last image generated in a batch. —edit: fixed a word. Has anyone been able to create a consistant character using grids or character using using a reference (input) face picture? I've tried 10+ training videos and workflows and can't seem to get it right. hit build and remove the top foundation and Welcome to the unofficial ComfyUI subreddit. I learned my lesson from the last time so I just backup my workflows before I push an update, I'm not sure what is causing the issue it might be a Hi guys, Paint. A lot of people are just discovering this technology, and want to show off what they created. snapped(cell_size) # (0, 0) Vector2(1, 3). moveobjects isn’t helping Holding the Alt key isn’t working - If the image was generated in ComfyUI and metadata is intact (some users / websites remove the metadata), you can just drag the image into your ComfyUI window. - If the image was generated in ComfyUI, the civitai image page should have a "Workflow: xx Nodes" box. When fired off it will go through the whole range Adds a setting to make moving nodes always snap to grid. Thank you Share Sort by: Best. It will transform each object relative to the selected object's origin, so it's difficult to get separate brushes to be flush with each other. For anyone else missing the XYZ grid from auto1111 in comfy, or hating the complexity of the Custom Nodes plugin, here's an elegant solution to compare all your checkpoint models using vanilla ComfyUI with a minimal change to your workflow. A set of custom nodes for creating image grids, sequences, and batches in ComfyUI. We're not a support community, and we encourage users to use official support While kohya samples were very good comfyui tests were awful. /r/StableDiffusion is back open after the protest of Reddit killing open Where ever you launch comfyui from is where you need to set the launch options, like so: python main. The community for Old School RuneScape discussion on Reddit. /r/StableDiffusion is back open after the protest of Reddit killing open API access, which will bankrupt app developers, hamper moderation, and exclude blind users from the Thank you! I'll give it a try tomorrow. 0 with support for the new Stable Diffusion 3, but it was way too optimistic. How to get a group of images to combine into a grid? I have a workflow that uses the comfyroll float range list, that allows you select a range of floats and the amount to increment them. You can place objects off grid in the Sims 2 and 3. go to the option that says "default grid" (expand the "Default Image" section) spacing, OP wants a 10x10 pixel grid so they would set spacing to 10px 10px the important part you have to set your offset to half your grid size, gimp snaps grid to the grid lines not to the space in-between the grid like many of us want. (Dark on dark grey is perhaps less than optimal. Please share your tips, tricks, and Release: AP Workflow 8. Internet Culture (Viral) Amazing In the Grid Controls you can turn the grid opacity to 0 to hide the grid. it is a simple way to compare these methods, it is a bit messy as I have no artistic cell in my body. It snaps to actual pixels when you want to snap to virtual pixels. /r/StableDiffusion is back open after the protest of Reddit killing open API access, which will bankrupt app developers, hamper moderation, and exclude blind users from the 23 votes, 21 comments. Update to the latest comfyui and open the settings, it should be added as a feature, both the always-on I have OCD, so I would highly appreciate it if you could add a feature that lets nodes snap to a grid so I don't spent 25 minutes of my time making sure that its all perfectly aligned 😭😭. Reply reply More replies. In general, Quantize will keep things in time to the nearest ¼ or ⅛ etc note (in most software you can select which setting to use) ; and the "snap to grid" option will be the one you need to use for setting cue points. Learn from community insights and improve your experience. 238 votes, 57 comments. Asked reddit wtf is going on everyone blindly copy pasted the same thing over and over. You must have a combined karma of 40 to make a post, and your reddit account must be at least 30 days old; this is to prevent spam and is strictly enforced. Turn off all snaps. When using an absolute grid, there are values to set the absolute alignment i. I have a dresser I want to place between two windows, but with this damn thing snapping to the grid it either covers half of one window or the other; it won’t sit between them. py --normalvram. I could overlay a grid texture on top of it to simulate the camera's POV, like a drone surveying the ground. When a thumbnail is clicked it goes to a project details page. #config for comfyui. 5m different in height than if it was 2m or 4m thick. a junction blueprint and set it to snap to grid, it's grid doesn't match the grid of the first blueprint, so they don't connect. Look at this it made after loading your ComfyUI Snap Shot install Well, this game has so much potencial, but has the WORST A. And the grid tool is useless without an option to type in measurements. In comfyUI, using SDXL model, controlnet and img2img report errors. Easy Grids for ComfyUI. . Wire management . Belittling their efforts will get you banned. You can select a group of nodes and right click the background, this Hello, Is there any addons where you can snap the nodes to the grid? Wanted it to look neat and a addons to make the lines straight. Open comment sort options. bb. The pixel snap option is indeed not what you are looking for. The detach function will snap-to cargo, tractor won't/shouldn't. Stable diffusion has a bad understanding of relative terms, try prompting: "a puppy and a kitten, the puppy on the left and the kitten on the right" to see what I mean. Click the checkbox and it’ll snap any picked up object to the grid it’s set to. Join us for game discussions, tips and tricks, and all things OSRS! OSRS is the official Discover helpful tips for beginners using ComfyUI on StableDiffusion. /r/StableDiffusion is back open after the protest of Reddit killing open API access, which will bankrupt app developers, hamper moderation, and exclude blind users from the Hello Fellow ComfyUI users, this is my workflow for testing different methods to improve image resolution. 21K subscribers in the comfyui community. Welcome to the unofficial Divi subreddit, the number one place on reddit to discuss Elegant Themes' flagship WordPress template. /r/StableDiffusion is back open after the protest of Reddit killing open API access, which will bankrupt app developers, hamper moderation, and exclude blind users from the Hello! I'm new at ComfyUI and I've been experimenting the whole saturday with it. /r/StableDiffusion is back open after the protest of Reddit killing open API access, which will bankrupt app developers, hamper moderation, and exclude blind users from the They're probably using repeated "tile" models in a grid much like the Game Boy did due to graphics limitations. 0 for ComfyUI. however, you can also run any workflow online, the GPUs are abstracted so you don't have to rent any GPU manually, and since the site is in beta right now, running workflows online is free, and, unlike simply running ComfyUI on some arbitrary cloud GPU, our cloud sets up everything automatically so that there are no missing files/custom nodes Welcome to the unofficial ComfyUI subreddit. /r/StableDiffusion is back open after the Unreal Engine 4's "snap to grid" is relative to every object. Whenever I upscale using the Ultimate SD Upscale node, there's a vague 'grid pattern' of squares in the final image. In Automatic1111, for example, you load and control the strength by simply typing something like this: <lora:Dragon_Ball_Backgrounds_XL:0. Lastly if you Ctrl+c and Ctrl+shift+v the pasted node (s) will also copy the inputs. Create Image Grid - a node that lets you specify a grid size and then automatically queue up the full number of prompts required, outputting the current x and y position in the grid with each prompt. snapped(cell_size) # (0, 4) Vector2(3, Welcome to the unofficial ComfyUI subreddit. #1316. Beebrains Reddit community for the PokeMMO game. If there is, I just couldn't find it. More info: https The foundations snap to the grid from their centers, which is why "the trick is to use 2m or 4m foundations". if you just want one image then you can just do a quick snapshot ;) /r/StableDiffusion is back open after the protest of Reddit killing open API access, which will bankrupt app developers, hamper moderation, and exclude blind Welcome to the unofficial ComfyUI subreddit. Link this ckpt to a primitive node . there is a small miniature version of the snap grid time signature changer and all you have to do is set it to Bar or to whatever default rhythm, and then you use (main) on the snap grid on the actual workspace, on the top bar it might have been Snap To Grid enabled - Snap to the grid that exists zoned along other roads nearby Snap To Grid disabled, with Snap To Cell Length still enabled - all roads will build in 8m segments unless your last click gets caught by a guideline STG enabled, STCL enabled, Guidelines disabled, 90* snapping enabled - perfect grids every time Welcome to the unofficial ComfyUI subreddit. Put them together and you got yourself a comic book 👽 Reply reply Same issue with the "ComfyUI Workflow Manager" when I updated Comfy and all my nodes last night, the ComfyUI Workflow Manager corrupted my workflows and made them blank this has happened twice now. Open menu Open navigation Go to Reddit Home. /r/StableDiffusion is back open after the protest of Reddit killing open /r/StableDiffusion is back open after the protest of Reddit killing open API access, which will bankrupt app developers, hamper moderation, and exclude blind users from the site. Thank you comments Essentially the grid node to create the panels, and the watermark node to position any text/any font/anywhere. Welcome to the unofficial ComfyUI subreddit. For example, if I cant get an object to snap to my isometric grid, I will just create a circle originating from the point and then snap the object to the center of the circle. /r/StableDiffusion is back open after the protest of Reddit killing open API access, which will bankrupt app developers, hamper moderation, and exclude blind users from the Adds a setting to make moving nodes always snap to grid. I've seen lightweight models with clips (I printed some but can't get them to snap in place). Anyone know of a fix? I did some google searches and haven't had any luck on the solutions it gave. net is my only graphic program like for ever and I'm using it since I downloaded pirated copy of Photoshop decade ago via Limewire which just infected my PC with numerous viruses which gives me a big headache :) So anyway, this was my only problem with Paint. e. x model is normal. r/StableDiffusion /r/StableDiffusion is back open after the protest of Reddit killing open API access, which will bankrupt app developers, hamper moderation, and exclude blind users from You can snap it to your model with CTRL. Gaming it allows me to click anywhere and does not snap to the grid markers. You guys have been very supportive, so I'm posting here first. If the first foundation you put down is 1m thick, it will snap 0. Snap to Grids lets you move selected components to the closest grid line or grid intersection point. Note that snapped method snaps to the closest grid point (an intersection of the grid lines), it doesn't return position of grid cell the given point belongs to. I've selected the snap to grid option to 'none', but the notes keep snapping to grid and I don't want that. On the Status Line, turn on the Snap to Grids feature by clicking the icon. Something Quick and easy way to select images from a batch as well as a new XY Grid functionality to take your workflows to the next level* 1 on 1 Personalized AI Trai Maybe someone can help me. 0 Workflow snap shot and it fixed all kinds of issues with my ComfyUI install (I am not a developer so I winging it on installs on windows). Comfyui and a4 cliptext interpretation is totally different. Conflicted Nodes: Image Save [ymc-node-suite-comfyui], Save Text File [ymc-node-suite-comfyui]" I don't know how to resolve this. I've seen others using the more heavy duty screw-together type, but sure seems like a lot of extra z-depth and filament. I also tried the snapshot with the same issue. Turn on ONLY snap to mark up Select Poly line sketch to scale. g. Hi All. It should the in the 3008 settings (the cog ⚙️ wheel in the middle of the screen) next to the text “snap to grid”. Please keep posted images Welcome to the unofficial ComfyUI subreddit. Then i tested my previous loras with comfyui they sucked also. moveobjects activated. Open comment sort options Welcome to reddit's home for discussion of the Canon EF, EF-S, EF-M, and RF Mount interchangeable lens Look for a feature called "Snap" I can only recall Traktor settings r/n, but it has both quantize & snap. For example, on the master frame, I set up a standard 12-column grid with gutter and margin that I would like the entire design to adhere to. For example: var cell_size := Vector2(4, 4) # all these positions are within cell with top-left corner at (0, 0) Vector2(1, 1). Are there any pacts for managing the wires? I would like to be able to move the wires to follow specific grid paths, instead of it automatically choosing the path on straight wires. I expect node boxes to snap to a grid-line when I move them like they always have. 1, and SDXL are all trained on different resolutions, and so models for one will not work with the others. SDXL most definitely doesn't work with the old control net. The net effect is a grid-like patch of local average colors. #your base path should be either an existing comfy install or a central folder where you store all of your models, loras, etc. /r/StableDiffusion is back open after the protest of Reddit killing open API access, which will bankrupt app developers, hamper moderation, and exclude blind users from the Pick an expression grid (a grid of your character with multiple facial expressions, as in Coherent Facial Expressions ComfyUI) Upload an expression grid Generate expression grid from face photo Pick a pose Use the 'outfit' image Upload an image Batch load from a directory Pick an expression Input list of expressions in text box /r/StableDiffusion is back open after the protest of Reddit killing open API access, which will bankrupt app developers, hamper moderation, and exclude blind users from the site. However, the save image node should save a separate png for each image in Welcome to the unofficial ComfyUI subreddit. I Get the Reddit app Scan this QR code to download the app now. Is there any way to snap the left edge of a midi note to the grid? Thanks for the tips on Comfy! I'm enjoying it a lot so far. Also if you hold shift when moving a node it will snap to the grid. Under Add Measures there are various buttons to add measurements to your model. Dark = enabled. /r/StableDiffusion is back open after the protest of Reddit killing open API access, which will bankrupt app developers, hamper Welcome to the unofficial ComfyUI subreddit. The Ultimate SD upscale is one of the nicest things in Auto11, it first upscales your image using GAN or any other old school upscaler, then cuts it into tiles small enough to be digestable by SD, typically 512x512, the pieces are overlapping each other and can be bigger. I use an 8GB GTX 1070 without comfyui launch options and I can see from the console output that it chooses NORMAL_VRAM by default for me. 2) is wayyyyy stronger in a4. e if you have a grid of 30x30, then you can choose to instead of snapping to 0,0 30,0 60,0 etc, you could snap to 1,1 31,1, 61, 1 etc. In edit mode, you can select two verts in your model, then go into the N-panel, under the "View" tab you'll see a section for MeasureIt. Thing is I already made this big map, but didnt really take into account the app grid (which is great, I just messed up). But the SD1. if your body font leading is 16pt, your baseline grid should be 16pt or a divisor of it (8pt, 4pt any lower than this and you're probably missing the benefits. Once you have your blueprint set up, the easiest way i have found to get it to line up, is to edit the blueprint and then adjust the offset until it matches where you need it to sit. This is the link to the workflow. actual purchased commodities will snap to grid. Of course, this is for Go to comfyui r/comfyui • by AnimeDiff. 1: A complete guide - Stable Diffusion Art Hey there! I was wondering if there is any option to setting off the map grid. Lora usage is confusing in ComfyUI. Actual Behavior. ) Comfyui snap to grid reddit 25K subscribers in the comfyui community. “(Composition) will be different between comfyui and a1111 due to various reasons”. I like this solution a lot, because it is elegant and not too costly performance-wise. So just polling the group on what best practices people are using? Glue together outside of the drawer? Welcome to the unofficial ComfyUI subreddit. Color grid T2I adapter. However, unlike Premiere Pro, in Resolve without snapping you won't be able to align cuts (in Premiere it's always an option even without The absolute grid seems to reference the 0,0 map point which is where you first spawned when you started the game. I load the models fine and connect the proper nodes, and they work, but I'm not sure how to use them properly to mimic other webuis behavior. The other option is simply to keep the cargo far enough from the grid's location in your ship, but this depends on the size of the grid and the cargo, and also how much cargo you're needing to move. comfyui: base_path: C:\Users\Blaize\Documents\COMFYUI\ComfyUI_windows_portable\ComfyUI\ checkpoints: models/checkpoints/ clip: models/clip/ clip_vision: models/clip_vision/ configs: models/configs/ "(IMPORT FAILED) WAS Node SuiteA node suite for ComfyUI with many new nodes, such as image processing, text processing, and more. Any ideas how to solve this? Welcome to the unofficial ComfyUI subreddit. I know it must be my workflows because I've seen some stunning images created with ComfyUI. I'm not adding much here, only that there's a standalone toggle to grid snapping in that same upper right corner shown by OP in Edit 2. Click this and paste into Comfy. The (c:1. if a midi note was a little bit before the down beat and I set piano roll to snap to beat, it just snaps right or left so the note is still before the beat. media which can zoom in and Welcome to the unofficial ComfyUI subreddit. /r/StableDiffusion is back open after the protest of Reddit killing open API access, which will bankrupt app developers, hamper moderation, and exclude blind users from the Welcome to the unofficial ComfyUI subreddit. Anyway, all the reading i've done says that the 1 scu boxes don't go on the grids. but what about the less obvious grid impressions? any way to remove those? Reply reply ComfyUI for Game Development 3. I think primarily because they are a composite material and not metal. Does anyone have any tips on how to get the living compartment to actually be ON the foundation grids? Either the grids end up IN the compartments, or the compartments end up hovering OVER the grids. The only thing that snaps to foundations that I've found are Update ComfyUI and all your custom nodes, and make sure you are using the correct models. Only the in and out sections of the main railway are. The single images in the grid all have the same size, in my particular case it is a 8x2 grid. That being said, the pixel snap code is a great starter on writing the shader. The tractor beam has two functions: Detach and Tractor. New comments cannot be posted and votes cannot be Welcome to the unofficial ComfyUI subreddit. /r/StableDiffusion is back open after the protest of Reddit killing open API access, which will bankrupt app developers, hamper moderation, and exclude blind users from the Get the Reddit app Scan this QR code to download the app now. All it needs is a small modification to snap to virtual pixels instead of screen pixels. A reddit dedicated to the profession of Computer System Oh I had this problem too and I accidentally fixed it, what you have to do is on the top bar where you have stepping/looping/etc. I'm using obsidian-excalidraw in order to take notes from my ipad so that I can then move them to my main vault and add links to the various note sections (+many other things which are irrelevant to this post); I'm having some trouble coming from the fact that if I enable the grid (which I want to have enabled so that I can write neatly) it automatically enables grid snap, which makes some A simple comfyUI plugin for images grid (X/Y Plot) - LEv145/images-grid-comfy-plugin In softwares like Rhinoceros, you have something called grid snapping which causes this to happen, it's just a matter of unchecking one box. (React) I have a page that's a grid of project thumbnails. Eyeballing it requires way too much finesse for my shaky hands. Since the most recent update, the node boxes no longer snap to grid lines. So far I find it amazing but so far I'm not achieving the same level of quality I had with Automatic 1111. I first get the prompt working as a list of the basic contents of your image. 8>. It's not visible in Edit 2 as the full snapping options menu obscures the icon. Use this subreddit On a side note, I tried your AP 7. 17K subscribers in the comfyui community. This subreddit is meant for everything around the mapping tool Hammer. tzpngyv joshc rco vkryfv lsqkwe tarrq lbtnq xcsufi srpyk kxyjqr