Roblox datastore tables. I have a module that I will be using to do the Data .
Roblox datastore tables I highly advise you to at the very least explore modules that were created by the community to get Mar 24, 2025 · Let’s simulate a worst case scenario. local table = {UserId, UserId}. roblo Apr 7, 2025 · Hello Creators, Building expansive worlds requires good data management, and we’re here to support you in that process. For any improvements for this topic/thread please comment down below so I can improve it and make it better May 15, 2022 · (If I’m wrong about the topic, I’m sorry) What is the difference between a regular DataStore and a DataStore with tables, and do I need to switch from a regular DataStore to a DataStore with tables? Jan 3, 2025 · Data-stores can only store UTF-8 encodable data. I know that this post is short on context, but basically what I’m trying to make is a table that has all your “abilities” in it. Two players sharing the same datastore, playing at the same time. May 13, 2024 · I wanted to do an Inventory System that saves the ID and then u can get the inv in the next session. In the past, all datatypes that were not strings, but were valid, had to be serialized manually with HttpsService, now Roblox does this automatically when Data stores are consistent per experience, so any place in an experience can access and change the same data, including places on different servers. Players. You can easily create DataStores that are made with DataStore2! Will it be Updated? Yes, some bugs may be found when In use. 0 won’t be included in this tutorial either. Basically I want to store a folder (not “leaderstats”) to a table, and then Set it into a Data Store I saw a huge amount of tutorials about this theme, but nothing was helpful for me. Event:Connect(function(Player) local Data = {} local DataFolder = Data_Parent:FindFirstChild(Player. I’m planning on making it so that the table has boolvalues that determines if the player has the specific tower. Aug 21, 2020 · I’ve created a tutorial for new people regarding the datastore and how to save multiple/singular data. local Service = game:GetService("DataStoreService") local Key = Service:GetDataStore("LyfeDataStore_1") game. To freeze a table without any nested tables, Luau offers the table. They consist of key-value pairs . I wrote something like that: local mytable = {} table. Use a single object for related data Aug 8, 2020 · I’d like to save a table of character part names and stuff in datastore2. If you want to add granular permission control to your data stores and access them outside of Studio or Roblox servers, you can use Open Cloud APIs for data stores. Jan 20, 2022 · The title speaks for itself. Jan 24, 2022 · So im trying to create a easy way to access a players datastore with the datastore editor looking like this: And it works for now with making the data. Currently, this large note table has became over 1000 entries Oct 31, 2021 · I was reading the Developer Hub about Datastores since there is nothing to do, and I found something called Scopes. If you are using Roblox’s default serializer, you can use serialize and deserialize (located in DataModel) to serialize and deserialize your tables. And if u want to help me more, could you tell me how to like make that the table save numbers that are portraying the numbers, that multiple items can be saved. PlayerAdded:Connect(function(Player Sep 13, 2021 · I have a problem, and it is that I want to learn how to save values with tables, but I honestly don’t know how saving and loading data with tables works. This post is for creating my own datastore module using a system I’ve thought of. It’s a typical Currency & Inventory datastore, but every player shares the same datastore key Oct 28, 2022 · Hello! So I have made an inventory system for a game I’m working on with a friend and I was wondering if it was possible to DataStore a table of Instances. I want to make it so I can update the user data without having to remove the currently set settings in the datastore with the new template. I’ve been trying for awhile to make DataStore2 save this, could anyone help me out? Thanks in advanced Oct 11, 2018 · If I store something like this local t = {} DataStore:SetASync(key, t) How much stuff can I put in t before I run out of Data? print("Within limits", string. (Saving works) Script: local serverStorage = game:GetService("ServerStorage") local DataStore = game:GetService("DataStoreService"):GetDataStore("MainDataStore") game. Freezing is permanent; there's no "unfreeze" or "thaw" method. PlayerAdded:Connect(function(plr) local leaderstats = Instance. Name, Second_table = { ThirdTable = { } } } Let's say I had a table. isfrozen(). So I just got DataStore2 to work and all I have is 2 leaderstats “Cash” and “Listeners” and it works fine. May 26, 2021 · You would simply use GetAsync to get the exist table then use table. Feb 10, 2024 · I want a script example for saving tables I checked YouTube, de Forum and chatgpt but I can’t find an answer Once I need to save my tables to my data with a player id key and I need an example to get those player datas. Here is how my current system works JOIN - create a table for them EDIT - edit their created table SAVE - save their Hello! In this video, you will be learning how you can use DataStore2 (A Module Created To Save Data) to save your player's data!EDIT: https://devforum. Please check out the code here: References Note I am well aware of the basic functions of datastore. Data stores are consistent per experience, so any place in an experience can access and change the same data, including places on different servers. return { Leaderstats = { Credits = 0 }, } A new player joins the game, and this is the data that is returned to later be saved with their UserId key for their data later when Feb 2, 2025 · Hello, so, I’ve looked on devform and tried using those to do this, but for some reason, they don’t work. " Apr 8, 2021 · How would I save a table of User Id’s to a data store? e. local DataStore = game:GetService("DataStoreService") local HttpService = game:GetService("HttpService") One of the problems with roblox databases are the limits given to players. CreateInventory players. To check if a table is frozen, use table. to DataStores. When dealing with multiple data to be stored in a single datastore, you will need to think of an appropriate structure. The reason I ask is because the way I handle the items within the player’s inventory is object oriented, meaning I have a folder within ServerStorage that holds the items they pick up. What I mean is I want a folder in the player called for instance “Collection” and the Jan 2, 2023 · You will have to serialize your table into a string before saving it into Data Store 2, and deserialize it back into table when you’re reading it from Data Store 2. I guess to save, it is like this: local datastore = game:GetService("DataStoreService") local NeedsDataService = datastore:GetDataStore("NeedsData") players. . DataStore Version 2. I would like to be able to call on the players datastore and if the hat is included in the datastore then show it in their inventory to allow them to put it on. Name Freeze tables. Important: This won’t be as safe as DataStore2 or ProfileService This won’t be as safe as DataStore2 or Jul 16, 2020 · So the game I am making is going to have 30+ players in a lobby. Jan 9, 2022 · But to answer your question, JSONEncode and JSONDecode can only accept 1 argument, which is a single table, however that table can contain many various tables. I recommend doing that with the player data table to check where the issue is. But doesnt seem to load. Any suggestions or examples are highly appreciated, thanks for reading! Aug 5, 2021 · That’s true, you can’t save actual tables into datastores, but you can use JSON Decode/Encode with roblox HttpService. UserId, 1000) Bounty:SetAsync("Player_". We are building a Jan 30, 2022 · Let’s say that when a player leaves, their health and inventory get saved in this way: local D = game:GetService("DataStoreService"):GetDataStore(";MultiplayerData A special type of Pages object whose pages contain key/value pairs from an OrderedDataStore. Over the course of this, we will script a DataStore (that will hopefully be safe). Oct 14, 2024 · Hey, actually, Roblox’s data stores can save tables (arrays and dictionaries) as long as they only include valid data types which can be serialized via JSON (numbers, strings, booleans). Sep 23, 2021 · I’m new to datastores and I don’t know how to store a table using it, how can I make this work? local datastoreservice = game:GetService("DataStoreService";) local datastore = datastoreservice:GetDataStore("table") local… Oct 31, 2019 · I have never really used datastores with tables before. Will set the number of retries for :Get() to attempt to retrieve a Roblox data store value before giving up and marking the data store as a backup. I currently store each note’s content and cframe (and other data like date, userid, etc) in a large table with every note in the game. Minimize the number of data stores in an experience and put related data in each data store. When I fetch such data, I use a recursive function to check if the key exists as a physical value object in the primary data prefab - if it does, then the value is set. When you minimize the number of data stores in an experience and put related data in the same data store, you're able to configure each data store individually and improve the service's efficiency to operate the data. "ThingsIAdded", mytable) It works fine, (I looked in a plugin and checked) but how do I load it? I’ve tried something like this, but it didn’t work: local myloadedtable = DataStore:GetAsync(plr. I would be grateful if you helped me. I have a module that I will be using to do the Data Jul 12, 2021 · Plugin Link Official DataStore2 Hey Developers! I am proud to announce a new plugin for all of you to use! I love feedback, but please keep it positive! No negativity! About the Plugin What’s the Plugin? Its simple. There are two types of data stores: standard and ordered. I’ve creating a test place with a “forbidden datastore” (That’s how it’s called in the test place lol). here is my current script: local Players = game:GetService("Players") local DataStoreService = game:GetService("DataStoreService") local TestDataStore = DataStoreService:GetDataStore("emp43") local data = { ["level"] = 1, ["kills"] = 0 } Players. Going forward, we’re updating our limits for DataStores access and storage to ensure Roblox services can continue to scale as the community grows. I’m honestly clueless of how to properly save and load the tables. This is where serialization comes into play. I think you can use HttpService's JSONEncode function to convert tables into strings (which hopefully can be saved more efficiently) JSONEncode (putting brick's data into a string, which you can save into the DataStore Represents a data store. Sep 16, 2019 · I made an inventory GUI so now i just need to make it save each player’s inventory when they get a new item. I looked everywhere and i still didnt understand how to do it. To access DataStores you’ll need to enable Studio Access to Roblox Api : Now the fun can start local DataStoreService = game:GetService("DataStoreService") -- Access DataStoreService May 6, 2025 · Data stores are structured similarly to dictionaries/records. if you can’t just save a straight table to datastore then how would you save an inventory with many items in it? All help is appreciated. This approach allows you to configure each data store individually (versioning and indexing/querying) to improve the service’s efficiency to operate the data. rSQL revolutionizes this process by introducing SQL-like syntax to Roblox’s DataStoreService, ProfileService, and Datakeep. g. 1 Like boyparis (B0re4li5) May 26, 2021, 10:50pm Jul 13, 2019 · A good example of what I would like to do is the popular Roblox game SwordBurst's Inventory system except with only clothing. Any help will be appreciated! Apr 20, 2022 · Hey, I’m brand new on DataStores2, I’ve been trying to save a Table. PlayerAdded:connect(function(plr) local Folder = Instance. The datastore I currently have is datastore2 and it makes instances and saves armour in a string using JSONEncode. For now I am using a max limit of Data Stores (5), and because of that the Values do not save sometimes. Each key is unique and acts like a "header" or "identifier", if you like, and can hold a value that can be converted or serialised into JSON. If alternativeDefaultValue is provided, then that value will be given to :Get() , otherwise normal rules apply while assuming the player actually doesn't have any data. Parent = plr leaderstats Jun 28, 2022 · Hey! I’m having a bit of a struggle trying to figure out how to add new values and remove old values from a player’s Data Table that is saved to their UserId. As a part of this focus, we provide resources, including cloud services that scale based on your usage. (if they were to have all items in their inventory) Dec 4, 2018 · Every key-value pair was saved into a single table which was passed over to the data store. Update This post references outdated code. But we will be adding more features to it daily! Is Aug 23, 2024 · How would I save multiple values to my database? Heres my current script: local dataStores = game:GetService("DataStoreService") local dataStore = dataStores:GetDataStore("Inventory") local players = game:GetService("Players") local RS = game:GetService("ReplicatedStorage") local createInv = RS. local InventoryD = DataStore Apr 20, 2020 · Okay sorry if the title is confusing I’m pretty bad with datastores. insert() to add more data to the table, then update the datastore. For example, let’s just say this table was what I had my datastore start out as, and the user set both options to true Dec 20, 2022 · If a datastore is created like you see there, it will create a specific data to edit and take from, however I need to know a way to DETECT if a new datastore exists (meaning new character was added), and add the new character table (in this case we’d call it FighterTHREE) to the already existing datastore of a player who joined before it got Jul 16, 2020 · There are lots of caveats when making your own DataStore module - so many, in fact, that some of them are not even documented on the official Roblox API (And you certainly won’t have strangers on the forums list the entirety of them for you ). Let’s say this is a fresh Data Table for new players. I want to save a table with data and get those from the datastore heres the script I made Yes, the script is in server script Yes, datastore is enabled in the game settings local player_service = game:GetService("Players") local data_store_service = game:GetService("DataStoreService Jan 20, 2024 · Hi, I’m currently learning data stores (coz I never really focused on them too much), my data store is based entirely on a data table. Hey! This tutorial will teach you about regular DataStores (I won’t include OrderedDataStores, but they are pretty similar). Sep 22, 2021 · I’m trying to make a datastore table for a tower defense game. UserId. Say goodbye to repetitive, clunky code and hello to clean, efficient, and scalable data management. example: local DataToInsert = { Username = Plr. Standard data stores can store data like numbers, strings, and tables that don't need to be ranked or sorted. May 6, 2024 · Create fewer datastores: Data stores behave similarly to tables in databases. As you know, some data cannot. new("Folder") leaderstats. This will translate you table into JSON string, which you can save in your datastore. PlayerAdded:Connect(function(player) local trails = Instance. 🔎 What is rSQL? rSQL is a lightweight module that Create fewer data stores. Apr 20, 2022 · lets say i created a table in a datastore like this local Player = { ["Money"] = { ["Bank"] = 0, ["Wallet"] = 0, }, ["Tools"] = { ["ExampleTool" Jan 26, 2022 · I’m having an issue where I find myself needing to add new lines to a datastores saved table that determines local user settings. I’m rather new to datastore2. i was wondering how i can save and load the data easily. myTable = { Var1 = 10 Var2 = 5 Cash = 100 Exp = 20000 } I know you can save a single variable to a datastore, but how would I save the table to a datastore? I've seen ways to encode it to JSON and save it like that, but I've also been told that it can just be saved as a table without encoding it. If anyone could help me that would be awesome! Apr 30, 2024 · I’m making an inventory system and I want it to be how islands and bcw has theirs. freeze() method. Does this mean that I can do local Money = DataStoreService:GetDataStore("Inventory", "Money") local Bounty = DataStoreService:GetDataStore("Inventory", "Bounty") Money:SetAsync("Player_". I realised is the best way to do it, as in will this be more for the server to maintain, or is it best to use table? My current script; local HttpService = game:GetService("HttpService") local players = game Sep 25, 2018 · Below is an example of a table, you can use tables to store several values. Although, I am going to need a lot more values to be saved that ALSO will being created through a player instance. len(game:GetService("HttpService"):JSONEncode(t)) < 260000))… Jun 12, 2023 · For this tutorial we will use two services which are the DataStoreService and the HttpService To do this, we will therefore call these two services using two variables. new("Folder") Folder. I went ahead and made a public module to help streamline the serialization process since it can be a little bit troubling for beginners who are trying to figure out how to save things to DataStores but only end up with errors when they try to save Jan 26, 2024 · I own one of those “Leave a note” games (you could play it here), where players could place a note with custom text and It would sync across all servers and would stay forever in the datastore. Apr 20, 2022 · lets say i created a table in a datastore like this local Player = { ["Money"] = { ["Bank"] = 0, ["Wallet"] = 0, }, ["Tools"] = { ["ExampleTool" Apr 27, 2021 · In studio if you print() a table it will render the table in the output window to help visualise and see all of the elements in the table. Jul 22, 2024 · Table To Buffer works by making a “Serializer”, which is just a list of instructions that runs some operations like reading a string, or reading a number, they all automatically offset to make it as painless as possible, but all of that is not exposed to you, you’re only given a simple builder with descriptive methods to make a serializer Dec 25, 2024 · 🚀 Transform Roblox Data Management with rSQL Managing data in Roblox games can be frustrating and error-prone. Sep 21, 2021 · I’m trying to make a datastore table but I have no idea how to. For this object, GetCurrentPage() returns an array of tables, each containing keys named key and value; these reflect the key/value pair data. In the past, all datatypes that were not strings, but were valid, had to be serialized manually with HttpsService, now Roblox does this automatically when Jan 3, 2025 · Data-stores can only store UTF-8 encodable data. It’s mostly done but there’s something that’s bothering me Event. In this tutorial I’m gonna try my best to explain every single line assuming that you’re really new to coding, but if you already know some basic stuff, it will be easier to read. I’m not sure if this is the most efficient idea, but can someone tell me how to make this or improve it? Jun 3, 2022 · Overview When browsing the DevForum, I frequently come across posts asking how to save ObjectValues, CFrames, Instances, etc. Shallow freezes. insert(mytable, myThingsIWantToAdd) DataStore:SetAsync(plr. They have infinite Inventory and I’m wondering if it’s a problem if I were to store hundreds of values. "ThingsIAdded") I Dec 21, 2024 · Somewhat of a silly question since if you understand datastore you will understand that the data is stored as a table anyway. In other words, anything that can be directly converted to raw text. PlayerAdded:Connect(function(player) local Aug 8, 2022 · So I created a Table and stored it in a datastore. You also don’t need to make it a dictionary, you can just make it a table within a table but it is up to you. Basically, I’ve got a Inventory system that just adds whatever item that’s in your Inventory as a simple StringValue in a Folder in the player. new("IntValue Mar 25, 2022 · Hello, I am trying to code a data store that saves multiple data in a table, but apparently, it pops up with the error; “attempt to index number with number”. This data is stored as key-value pairs, where Jul 31, 2024 · Welcome to this tutorial made by me ! DataStore are used in various games like Jailbreak or Adopt me to save players data ! Anyone who knows DataStore is definitely not a beginner and can be proud of himself. UserId, 20) Instead of needing to use tables? Or Oct 17, 2023 · use game:GetService("HttpService"):JSONEncode() to encode the table to a json string then save the table with :SetAsync() (more info here: Data Stores | Documentation - Roblox Creator Hub) when you want to get the table from the datastore use :GetAsync() then decode the json string with game:GetService("HttpService"):JSONDecode() Data stores are consistent per experience, so every server for every place within an experience can access and change the same data. Freezing a table makes it read-only, which is useful for creating constant values that you don't want to change. Data stores have similar behavior to tables in databases. What I am asking is what are the best practices. ozwzqltlclbmmyboianjhwtrmmegoluzlrgocwmfndgoqaten