Iron hands tactics. 1 Card text; 2 Release information.
Iron hands tactics. Credit: Robert “TheChirurgeon” Jones.
Iron hands tactics Credit: Robert “TheChirurgeon” Jones. Attached to them is a CM with CF, traitor's bane, and chains. , 20th Security Forces Squadron weapons and tactics officer in charge and IH 22-09 range safety officer. As one of the First Founding Chapters, the Iron Hands have the distinct character of their Primarch, Ferrus Manus (get it!?). Incursion (51-100 Total PL / 501-1000 Points) Detachment Command Cost from tactics to art and everything in between. Reply reply Eternal_Reward • • Iron Hands currently are on a redemption arc from being the iron cold assholes who would use PDFs as their own breacher shields, backstab allies over 8000 year old perceived grievances and slights that are really just bitter This subreddit is for the discussion of competitive play, national, regional and local meta, news and events surrounding the competitive scene, and for workshopping lists and tactics in the various games that fall under the Warhammer catalogue. - What we would do differently - How we would change our lists Iron Hands are more shock and awe in their tactics and use a lot more vehicles and heavy weapons. He is a venerable dreadnought that's leads clan Kaargul (4th company) so their captain is a flippin dread. Not to say Iron Hands were completely irrelevant; there was a Clan Raukaan in 6th, and there have been several books written about Iron Hands. Fire in The Iron Hands were known as the "Iron Tenth" and became known for their technological prowess while still being able to go toe to toe with the likes of Orks in terms of out right strength. I feel like the iron warriors are technologically inclined, but in the opposite way to the iron hands. patreon. " To that end, my successor chapter is really into self-improvement and A subreddit dedicated to the 10th Legion Astartes the Iron Hands and all our following Successor Chapters and our beloved primarch Ferrus Manus. A subreddit for Night Lords-focused Warhammer 40K or Horus Heresy rules, tactics, army lists, post pictures of WIP or completed models. for the tabletop war games Warhammer 40k and the Horus Heresy. Bahamut vs Cyclops. Prideful to their core, symbolized in their unique trait, the IH shows their enemy that even when damaged, and embracing it, they are a menace. An Iron Hands list filled with the best units from the book is still a horrendous thing See more This is the place to start if you want to build an Iron Hands army! This article has everything, including exactly which boxes to buy to get started! Iron Hands are into massed vehicle assaults, with a lot of tanks and Dreadnoughts. They do battle on the move, wrong-footing their enemies with breakneck manoeuvres and melting Rigid Tactics – An Iron Hands detachment must have more Infantry units with the Legiones Astartes (Iron Hands) special rule than those with the Jump Infantry, Bike or Jetbike types. The use of an iron hand to govern can lead to resentment and – 5x Iron Hands MK X power armour shoulder pads (designed for use with Hellblasters/Intercessors) – 1x Iron Hands MK X power armour shoulder pad (designed for A subreddit dedicated to the 10th Legion Astartes the Iron Hands and all our following Successor Chapters and our beloved primarch Ferrus Manus. more. This lets you run around with a little 5 man squad fielding some nice firepower (with the inevitable neophyte meatshields). I also converted a redemptor dread to Bannus. Its this temper and fury which resulted in the legion shattering at istvaan and Iron Hands Army Lists IRON HANDS DREADS (2,000 pt. Chapter Selector: Iron Hands Battle Size [12CP]: 3. Iron Hands Tactics: The Stormlance Demi-Company can gain real traction in this detachment due to its formation bonuses overlapping really well with this detachment's bonuses. Punch Art is the most powerful ability set in the game. Especially when, if you're doing said clump, you'd never choose the ultramarines tactic over say stealthy and double Iron Hands (Japanese: テツノカイナex Tetsunokaina ex) is a Lightning-type Basic Pokémon ex card. One disadvantage is that Iron Hands (Japanese: テツノカイナex Tetsunokaina ex) is a Lightning-type Basic Pokémon ex card. Their tactics are frequently inefficient, and their actions rarely logical. It just feels weird that you would be forced to adapt to your tactics, and you couldn't implement the doctrine that is tactically useful. Reading and Allied Mechanicum Detachments. For those legionaries who had fallen in battle and were deem 7. We cover: Our Lists - How to play the Warhammer 40,000 ITC rule pack - The Blood Angel's list - The Iron Hands list - Our Secondary picks - Blood Angels Tactics - Iron Hands Tactics. All of the units in Agastus are excellent in Iron Hands, we love the new heavy weapons because of the synergy with our superdoctrine. A subreddit for Night Lords-focused Warhammer 40K or Horus Heresy rules, tactics, army lists, post Hello Brothers, I've put together the following list for a super casual game at a new gaming club next week. The Green Knight fights on!! Let's talk through some more promising leaks from the new Space Marine Codex-- Patreon Page -- https://www. After some thought I was considering a techmarine and/or apothecary. A subreddit for Min/Maxing Iron Hands Malkaan Feirros: Tactics & More Now that you’ve got a good idea of the character, it comes down to picking the units that he’s going to be rolling with all game. Is it supposed to be white or silver? Paint jobs, tactics, lore, etc. news and events surrounding the competitive scene, and for workshopping lists and tactics in the various games Just like the title says, what were the Iron Hands (or Storm Walkers) like before they Istvaan turned them into rage-filled cyborgs using prosthetics to hide their pain. I think a big thing for my chapter's feel was to redefine the original mantra into: "The flesh is weak, but like iron, it can be tempered. Iron Hands are just generally resilient and don't take any thought to make use of, whereas most of the Chapter Tactics require that thought be put into the army and how it's used to make use of them. The Horus Heresy is a time of great conflict in the Warhammer 40,000 universe, pitting brother against brother and the legions of space marines against each other as the Emperor’s dream of a unified human empire are brought crashing down by Horus’ ambitions. Some nice bonus points for what should be quite an achievable ++ Battalion Detachment 0CP (Imperium - Adeptus Astartes - Iron Hands) [96 PL, , 2,000pts] ++ + Configuration + Chapter Selector: Iron Hands Battle Size [3CP]: 1. More machine than man! The Iron Hands are a dour and adept Chapter of the Adeptus Astartes. The leviathan seems good to push and take objectives because it can take more punishment for pushing up and fits the range of its guns. patreon My friend chose to switch to iron hands instead of ultramarines because he wasn't liking their playstyle, he'll definitely be running devastator doctrine all game, should I go for our scoring him or try and keep pressure on him? news and events surrounding the competitive scene, and for workshopping lists and tactics in the various games Hi, I want to start my first army with Iron hands and I want to know which is better starter point for the IH, I have the 9th edition recruit box, with the lieutenant and the assault Intercessors, so my next step is searching a CP, or if I should buy the sets individually, thanks! The Iron Hands: A Detailed Look at Warhammer 40K Miniatures. Never cared for baseline humans, were known for brutal and efficient tactics ever since Rust. A subreddit for Night Lords-focused Their tactics are frequently inefficient, and their actions rarely logical. A subreddit for Night Lords-focused Warhammer 40K or Horus Heresy rules, tactics, army lists, post pictures of WIP or A subreddit dedicated to the 10th Legion Astartes the Iron Hands and all our following Successor Chapters and our beloved primarch Ferrus Manus. Interested to see what people think, as much about how to use it as the list itself (as it is based on using all the painted models I have). Scions of Konrad Curze. The Chef April 20, 2021 82 94 82 Likes New Necrons Detachment First Look! | Warhammer 40K Grotmas Calendar Are Points Pointless? | The Tabletop Tactics Podcast Ep 72 New Deathguard Detatchment First Look! | Warhammer 40K Grotmas Calendar No actually, the Iron Hands possess such a large number of suits of Terminator armor (mainly Indomitus and Gorgon pattern) that just about every squad sergeant has the option of wearing it into battle. The Thousand Sons received an update The results were an epic hand wringing that infected forums, groups, podcasts, and blogs everywhere. The Iron Hands are an amalgamation of resignation mixed with a cold fury that is rarely covered in media, much less 40k. ) As an Iron Hand successor you have 2 strategems for plus 1 to hit in melee, Fury of the First for Remember me Not recommended on shared computers. One Relic Contemptor with dual antitank weapons and rockets with the unique Iron Hands character In the 6th edition codex there was a blurb about that even though vehicles are not normally affected by Chapter Tactics the Iron Hands Chapter Tactics did give all vehicles in a Iron Hands detachment access to It Will Not Die. in 30k the Iron Hands were passionate, they expressed a volcanic fury they shackled with brutal controlled savagery. An Iron hand Legion must always have more infantry companies than cavalry Today let’s take a look at some basics of how to play and get started with Warhammer 40k Iron Hands. The Salamanders 40k subreddit - discuss tactics, lore, or anything Sally related. I'm trying to wrap my head around how Iron Hands are actually going to function on the table. I really want a second tank for Iron Hands synergy and cus they are awesome. Based off Stratagem support and other Doctrine rules , it’s no question that Leviathans are going to be an amazing pick for an Iron Hands force. Iron Warriors, Iron Hands, Salamanders, Raven Guard, and Sons of Horus are Sworn Brothers, which opens up even more options for synergistic That is why the Iron Hands employ the mix of tactics, better wargear, and legion war machines to ensure that the enemy’s superior numbers or firepower count for nothing. youtube So far my IH running out of the supplement have done fairly well. They draw superior numbers into killzones, deploying advanced and heavy anti-infantry weaponry like heavy bolters, autocannons and breacher squads to great effect, cutting Space Marines (Iron Hands) Detachment (gladius) HQ Iron Father Ferros- 105 (Leading- Aggressors) Primaris Techmarine- 65 Primaris Techmarine- 65 Primaris Captain- 80 (Leading 10x intercessors) (the 15 point enhancement) Apothecary- 55 (Joining 10x intercessors) The Salamanders 40k subreddit - discuss tactics, lore, or anything Sally related The Gorgons - three dreadful mythical creatures of distant ancient Terra - were terribly feared for anyone who looked upon them were instantly turned to ston Start Competing: Tyranids Tactics. The former were certainly feared/respected, but their overall reputation seems to lean more towards being feared and somewhat kept at arms length due to Correct me if I'm wrong but Lexicanum stated that the Iron Hands tactics are incredibly straight forward and harsh, doing things like the resources of several depleted clan-companies were pooled for a full-frontal assault using five Land Raiders against a facility bristling with anti-tank defenses that had made a mockery of previous attempts with whole armoured companies A subreddit dedicated to the 10th Legion Astartes the Iron Hands and all our following Successor Chapters and our beloved primarch Ferrus Manus. Together, they have waged successful campaigns against a range of adversaries. Reading and understanding the rules is important and the It’s a Primaris Iron Hands army- I know marines are a probably overdone choice, but they seem to be good for a beginner and hopefully have at least slightly viable rules at all times. 1 Gallery; 3 Trivia. 8K subscribers in the IronHands40k community. Start Competing at Warhammer 40,000 – 9th Edition and earlier. Loved their lore, look and cyborg-ness. To the Iron Hands its all about survival of the fittest. Founded August 23rd 2017 Members Online A subreddit dedicated to the 10th Legion Astartes the Iron Hands and all our following Successor Chapters and our beloved primarch Ferrus Manus. Some nice bonus points for what should be quite an achievable A subreddit dedicated to the 10th Legion Astartes the Iron Hands and all our following Successor Chapters and our beloved primarch Ferrus Manus. A subreddit dedicated to the 10th Legion Astartes the Iron Hands and all our following Successor Chapters and our beloved primarch Ferrus Manus. The letters at the bottom stand for "You gotta be shitting me. It is a superb unit for soaking firepower, as they can just sit there with 2+/5++/6+++ and soak wounds when they finally get out of their 'raider. Haarken was a Night Lord A subreddit dedicated to the 10th Legion Astartes the Iron Hands and all our following Successor Chapters and our beloved primarch Ferrus Manus. The Razorback moves 6", and the Marines disembark 3" away. Single-use of course. Let me know if y’all have any other suggestions. The Iron Hands (IH) is one of the playable legions in The Horus Heresy: Legions. This makes their characters very difficult to snipe. At this point I’ve painted up about two dozen models and assembled a bunch more . First off there is no restriction for using special/heavy weapons from squad size. I'm quite certain that THAT part is perfectly correct. The Green Knight fights on!! Trying to optimize my Iron Hands list for thousand point games, since that's what we typically end up playing at my friends house. Why you're bringing the actual chapter tactics and comparing them is rather confusing. Most games you'll be slamming Banners, Cold Fury, and praying your opponent gives up a kill secondary or gritting your teeth and taking shock tactics. Personally i have a castellan because gun is cool and volcano lance,but any knight can be a nice unexpected super heavy to throw a Final Fantasy Tactics; Iron sword one hand?? Topic Archived; More Topics from this Board. Paint jobs, tactics, lore, etc. On the tabletop, the chapter fights with The warriors of a Stormlance Task Force employ high-speed tactics and hit-and-run warfare. " [a]Wild Weasel is a code name given by the United States Air Force (USAF) to an aircraft of any type equipped with anti-radiation missiles and He'll be scary next to some dreadnoughts---Auspex Tactics’ Patre My conclusion is that GW REALLY want you to buy this model! It is pretty cool to be fair. 1 Card text; 2 Release information. The Iron Hands now have their PVE event, their infamous debacle on Isstvan V. Crunch side is meh,a knight that does not get it's bondship and vows will be worse than a normal one,but still usable of course. Similar to Salamanders, Iron Hands haven’t suddenly become bad, but a lot of the things that made them good have been opened up to the masses and the kind of lists that really benefit from their Doctrine have been disincentivised. The Green Knight fights on!! A subreddit dedicated to the 10th Legion Astartes, the Iron Hands and all of our wonderful Successor Chapters, and our tragic primarch Ferrus Manus. In a world full of rampaging reavers, calculated tacticians and those coping with defeat the Iron Hands are the only ones that combine all of it together and it makes something incredibly unique and interesting despite the The Iron Hands: A Detailed Look at Warhammer 40K Miniatures. The Green Knight fights on!! BIG Space Marine Rules Leaks- Auspex Tactics. True to their Lore, unrelenting 2000 points pure Blood Angels face off against the Newly FAQd Iron Hands. Looking at the Apothecarie's narthecium aura, I wondered how that interacts with the Iron Hands chapter tactics. In most of my games I have a squad of tac termies in a redeemer. In a world full of rampaging reavers, calculated tacticians and those coping with defeat the Iron Hands are the only ones that combine all of it together and it makes something incredibly unique and interesting despite the A subreddit dedicated to the 10th Legion Astartes the Iron Hands and all our following Successor Chapters and our beloved primarch Ferrus Manus. 3. I play using the Iron Hands tactics and wanted to use Ferrus Manus but can only find stats but no specific rules (wargear, special rules, etc). But the deredeo has more range, costs less points and does not take up the heavy support slot. Then to some minor shock Games Workshop took the hint from community outrage, and did the right thing, by nerfing Iron Hands to be in line with the other still pretty OP other Space Marine rules. For some of the Iron Hands survivors, their Primarch, who they had held up as the paragon of strength and intelligence, had been shown to be weak by his death, and by extension the Iron Hands had been shown to be weak themselves and perhaps With an iron hand, those who ruled with an iron hand were known for their uncompromising and sometimes harsh tactics. Come here to discuss tactics, show off your paint job and conversions, or just meet some people who gotta go fast. Sign In. IH without a Against vehicle heavy lists IF and CF will come out strong, but against vehicle light lists Iron hands will take it easily. It's characterful really, the Iron Hands don't do any of the fancy stuff, they march forward undaunted, weather the storm and beat face when they Lastly, if you’re new to 40k then check out goonhammer, they’ve got some really nice articles covering beginner-intermediate-advanced tactics and game knowledge. Crazyterran. The fluff side says yes,we have close ties with the admech and frequently work with or even get lent some knights and titans. IF/CF love bolt weapons especially. In the death of Ferrus Manus, to the minds of his Legion, there was failure and there was weakness. And in my Iron hands he crossed the rubricon as a venerable redemptor dread. Strike Force (101-200 Total PL / 1001-2000 Points) Detachment Command Cost Game Type: 2. news and events surrounding the competitive scene, and for workshopping lists and tactics in the various games that fall under the Warhammer catalogue. Chapter Approved 2021 HQ + Iron Father Feirros [8 PL, 130pts]: Student of History, Warlord Let's talk Iron Hands, with a full review of what the chapter can do with its terrifying firepowerSpace Marine Units in Arks of Omen - https://www. Forgot your password? Sign Up The fluff side says yes,we have close ties with the admech and frequently work with or even get lent some knights and titans. Reading and understanding the rules is important and the Battalion Detachment 0CP (Imperium - Adeptus Astartes - Iron Hands) [48 PL, 6CP, 1,000pts] Chapter Selection: Iron Hands. I love my tanks and own lots, but have had such a hard time with them blowing up very fast lately and although I've employed some different tactics, I'm going to try and lean into the Iron Hands legion strengths of -1S vs shooting instead. A subreddit specifically dedicated to Space Wolves tactics, lore, and anything else Space Wolf related. Please flair your posts appropriately That is why the Iron Hands employ the mix of tactics, better wargear, and legion war machines to ensure that the enemy’s superior numbers or firepower count for nothing. The best character in the entire book, surprisingly, is not one that came in the codex, but one that was created by us: the internet. Now we’re getting a closer look at what the Iron Hands are bringing With the enemy leaders bottled up with the last of the Raven Guard, the Iron Hands opened fire. Comms Tactical Sergeant [20pts]: Auspex, Bolt pistol, Combi-plasma, Iron Hands . 2k points, going to use this in some Siege of Cthonia missions to start. 48 of core rules). Subject: Re:Iron Hands Tactics. Posted by u/TheFern33 - No votes and 16 comments Exercise Iron Hand 22-09 was developed as a proof of concept for Airmen to train in a contingency location in an unfamiliar geographic situation. pdf), Text File (. They don’t get nearly as much attention and lore as other first founding chapters. Ferrus Manus was an unforgiving warlord who uncompromisingly demanded the very best of his sons. Centurions are especially valuable. Two of the Iron hands legion specific units have a 5+++ feel no pain built in, and the Iron Father upgrade for praetors make your praetor have the same fnp mentioned earlier and boosts their invuln save. Start Competing: Iron Hands Tactics; Start Competing: Raven Guard Tactics; Start Competing: Salamanders Tactics; Start Competing: Ultramarines Tactics; Start Competing: White Scars Tactics . This sub is actively moderated A subreddit dedicated to the 10th Legion Astartes the Iron Hands and all our following Successor Chapters and our beloved primarch Ferrus Manus. Personally i have a castellan because gun is cool and volcano lance,but any knight can be a nice unexpected super heavy to throw a Pokédex entry for #992 Iron Hands containing stats, moves learned, evolution chain, location and more! I've deleted the sternguard and reduced the chapmaster to just a captain to free up points. The Eliminators are just soooooo useful, and occasionally hyper deadly in small doses. These Space Marines are not just soldiers, they are the embodiment of the Imperium’s relentless Games Workshop is showcasing how weak the flesh truly is with a look at the Iron Hands Space Marine Chapter!. Please flair your posts Besides the ranged weapons, I have very few units that have dedicated melee weapons. Come here to discuss tactics, show off your paint job and conversions, or just meet some people who gotta go fast In the main, the exact nature of the enhancements a Iron Hands Battle-Brother undergoes is unique to himself, a lifelong program coordinated according to the arcane counsel of the Iron Fathers. An optimal scenario has a Las-plas Razorback carrying a team of Tactical Marines. In the 6th edition codex there was a blurb about that even though vehicles are not normally affected by Chapter Tactics the Iron Hands Chapter Tactics did give all vehicles in a Iron Hands detachment access to It Will Not Die. A subreddit dedicated to the 10th Legion Astartes, the Iron Hands and all of our wonderful Successor Chapters, and our tragic primarch Ferrus Manus. Allied Mechanicum Detachments. You can either take the default Iron Hands tactics (6+++, good degrading, 5+ overwatch) or you can swap them for any 2 successor traits, and keep using the Iron Hands supplement. Sniper + Non-specialists + I Also, gave him iron hands should pads, a bionic leg and arms. I have played as iron hands for a while and want to venture out and try something new. The 2 I suggested are Whirlwind of Rage (for when your unit charges, or is charged, when they attack natural 6s cause 2 hits. Members Online I am also making my own Iron Hands successor chapter with a similar focus, while keeping some of the Iron Hands flavor and tactics. The Green Knight fights on!! The Iron Hands are an amalgamation of resignation mixed with a cold fury that is rarely covered in media, much less 40k. It might steer you a little more shooty than melee but that tends to be where we excel anyways. Arm Press. Also from 2019, just a few months later, the Iron Hands codex supplement says that Lachesis is based on Avernii exiles and analogous to 1st, 2nd, and 3rd companies while Magera and Atropos each have a Battle Company and two Reserve Companies. Combat Patrol (0-50 Total PL / 0-500 Points) news and events surrounding the competitive scene, and for workshopping lists and tactics in the various games that fall under the Wahapedia: Horus Heresy 2nd edition, Iron Hands army special rules, unit types, unit upgrades, rites of war and wargear list. This was their ideal, strong as iron, unbreakable, the flesh is weak so they are stronger by being more mechanical. So far we’ve gotten a look at the Raven Guard, White Scars, and Salamanders Space Marine Chapters. Iron Warriors have warsmiths, a natural inclination towards using many daemon engines, and an uncanny mathematical focus of strategy like the iron hands themselves use. One Relic Contemptor with dual antitank weapons and rockets with the unique Iron Hands character upgrade stratagem is powerful as an untargetable gun platform thanks to character armor, but you can only give that armor to one such dread so 1. At 3CP total, this is pricy, but if you really wanted to do war crimes to your opponent, this will let you do Heavy Intercessor Sergeant [18pts]: Executor bolt rifle, Iron Hands + Specialists + Heavy Intercessor Gunner [25pts]: Executor heavy bolter, Iron Hands . The list: Feirros Indomitus Primaris Lieutenant Smash captain A subreddit dedicated to the 10th Legion Astartes the Iron Hands and all our following Successor Chapters and our beloved primarch Ferrus Manus. Contents. Not only Ravenguard was built with guerrilla warfare and hit and run tactics in mind, the same goes to Alpha Legion Redemptor with plasma + gatling is the most spammable. The Gorgons - three dreadful mythical creatures of distant ancient Terra - were terribly feared for anyone who looked upon them were instantly turned to ston I was initially into the mechanicus. Units to look at getting would be; iron father feirros, The Iron Hands are a dour and adept Chapter of the Adeptus Astartes. Their position is a bit better in this edition, as they have specific Chapter Tactics even if they are still missing out on named characters. the 5th legion, the White Scars, for the tabletop war games Warhammer 40k and the Horus Heresy. This is my updated iron hands list. Combat Patrol (0-50 Total PL / 0-500 Points) news and events surrounding the competitive scene, and for workshopping lists and tactics in the various games that fall under the The Iron Hands Legion intimate ties to the Mechanicum and their deep understanding of technology lead to many advances in armor construction. But looking to weigh my options. Come here to discuss tactics, show off your paint job and conversions, or just meet some people who Iron Hands are already tough but may as well attach one to each squad you can if the one is already using up that Elite slot. The Iron Hands Chapter Tactics specialize in having the toughest Marines you can get without being dedicated to Papa Nurgle. Such a blurb does not exists in the new 7th edition codex. As with the Salamanders, the Raven Guard was most intertwined with the Iron Hands during the Great Iron Hands (Japanese: テツノカイナex Tetsunokaina ex) is a Lightning-type Basic Pokémon ex card. I play Space Marines and was wondering where I can find the rules and stats for the Primarchs. There are some great Iron Hands tactics, but they don’t give you board presence, and board presence is Exercise Iron Hand 22-09 was developed as a proof of concept for Airmen to train in a contingency location in an unfamiliar geographic situation. The servitors are an added bonus to the theme. It was first released as part of the Paradox Rift expansion. This subreddit is for the discussion of competitive play, national, regional and local meta, news and events surrounding the competitive scene, and for workshopping lists and tactics in the various games that fall under the Warhammer catalogue. Founded August 23rd 2017 Members Online. The National Provider Identifier (NPI) is #1780621284, which was assigned on June 1, 2006, and Iron Hands and Iron Warriors have much different tactics, the Iron Warriors being more seige tacticians, and they're not nearly as tech oriented as the Iron Hands. A unit with 'First Fire' order can: overwatch in the movement phase. Some of those units are a squad of Assault intercessors, redemptor dreads, a venerable dreadnought, relic terminators, and an out rider squad. siege breaking tactics before they met with their primarch. Their play style focuses on vehicles, heavy damage, and buffing your troops with Augmetics, the faction unique Special card. O. Resolute Ultramarine Honor Guard Vancouver, BC Everyone clearly knows that Iron Hands is the Space Marine army to play Hero Hammer with. DESTROY THE WEAK- Score D3 if you destroy a unit in the shooting and assault phase. Currently the models seem solid for their points, and would be a solid complement to the March of Iron strike force. Also, the IV Legion seems to use massed infantry tactics as well as large armoured contingents - for the Iron Hands, mechanized warfare is a cornerstone of their military force - all units operate primarily as a mechanized force, with their vehicles a vital component of the vast majority of their operations. Rockets are effectively a free upgrade and frags vs bolters is user preference. A subreddit for Night Lords-focused Warhammer 40K or Horus Heresy rules, tactics, army lists, post pictures of WIP or Looking for some comments and feedback on a list I've dreamt up. ++ Patrol Detachment 0CP (Imperium - Adeptus Astartes - Iron Hands) [46 PL, , 1,000pts] ++ + Configuration + Chapter Selector: Iron Hands Battle Size [3CP]: 2. While attempting to follow Duncan’s painting tutorial on the box of skitarii I got I discover a few things: Iron Hands had a lot of the elements I loved about Mechanicus (except no cool trench coats), the minis were easier to assemble AND paint, love the love of machines, my annoyance with how they treated Remember me Not recommended on shared computers. Do I get to roll both or am I S. Even within the ranks of a single squad of Battle-Brothers initiated at around the same time, there is little cohesiveness. Also a personal bias/love but for that last Elite slot I'd say a Contemptor! news and events surrounding the competitive scene, and for workshopping lists and tactics in the various games that fall under the I really want a second tank for Iron Hands synergy and cus they are awesome. We’ve even taken a closer look at all the Chapter Tactics and ranked them as well. Battle Size [6CP]: 2. While this style of leadership may have been effective in certain situations, it often resulted in a lack of flexibility, stifling creativity and innovation. In terms of boxes why not get both ? Would make a very solid iron hands army and you might be able to trade Vulcan for a chaplain Hope this helps and adds onto what the others have said. Tactical Marines, Centurions, Land Raiders, each warrior a cog in a war machine that sprayed fire to a perfectly choreographed maelstrom that consumed Warpboss Zagdakka, his retinue, the Raven Guard, and Stenn himself. Members Online For the Iron Hands legion we’re seeing their unique Advance Reaction ‘The Gorgon’s Spite’ apply during the Assault phase. Reply reply Eternal_Reward • • Iron Hands currently are on a redemption arc from being the iron cold assholes who would use PDFs as their own breacher shields, backstab allies over 8000 year old perceived grievances and slights that are really just bitter So the Iron Hands are widely regarded as having a close relationship to the Adeptus Mechanicus to such an extent that that there's explicit Martian representation in the Iron Council, the chapter's ruling body. Fire in Being a record of the tactics, command structure, and organisational disposition of the noble and resolute Iron Tenth, the X Legion 'Iron Hands'. There are some great Iron Hands tactics, but they don’t give you board presence, and board presence is Successor Chapter tactics replace the natural feel no pain and vehicles have double wounds for purpose of bracketing. A subreddit dedicated to the 10th Legion Astartes the Iron Hands and all our following Successor This pretty much solidified me picking up Iron Hands as my first foray into 40k properly, they love dreads and so do I! Scions of Konrad Curze. The articles below were written for earlier editions of Warhammer 40,000, and may not be entirely correct for 10th edition, but new players may still find the basic concepts useful in how to think about the game. Come here to discuss tactics, show off your paint job and conversions, or just meet some people who A subreddit dedicated to the 10th Legion Astartes the Iron Hands and all our following Successor Chapters and our beloved primarch Ferrus Manus. Following the Massacre on Isstvan V, the next major action of the Iron Warriors was the The Bloody Echo of Istvaan. Hi, I want to start my first army with Iron hands and I want to know which is better starter point for the IH, I have the 9th edition recruit box, with the lieutenant and the assault Intercessors, so my next step is searching a CP, or if I should buy the sets individually, thanks! Correct, Iron Hands get a lot of mileage out of that trait combo along with the list that Nassim popularized as others have mentioned. Support the I Also, gave him iron hands should pads, a bionic leg and arms. On the tabletop, the Iron Hands in the Fluff love terminators for their durability. And what you just did by mentioning the immortals is not only a cherry picked example that does NOT speak towards the overarching culture of the 'Hands The Iron Warriors were ordered to join the second assault on the Traitors' position on Isstvan V, but instead declared their true allegiance to Horus and fell upon their former brothers of the Raven Guard and the Iron Hands without mercy during the Drop Site Massacre. Datasheets. _____ Join the Salamanders Discord server: https://discord The stoic nature of both the Iron Hands and Salamanders mean they pretty much hung around to get pounded, Ferrus Manus was so pissed off he actually charged at the enemies, leaving his protection detail and allies behind. Lexicanum Warhammer 40k Wiki Bolter & Chainsword Tactica Goonhammer Overview The following links are for I don't think Dreadnoughts are considered a particularly competitive choice these days, but perhaps the Iron Hands' chapter tactics and some of the Relics may make them a bit more useful in the army. It’s worth covering here due to how many factions can ally with Mechanicum: pretty much every faction has a minimum of Fellow Warriors with them. 2 The Raven Guard: Shadows and Steel. 1 Origin; Card text. Looking for some comments and feedback on a list I've dreamt up. I use a simple black acrilic base coar and dry brush it pretty heavily with Iron Hands Steel or leadbleacher + some dry brush highlights with sormhost silver and some even fewer highlights with with a very light light non metallic grey (white scar or corax White) where the coulour seems to fade away. While the mighty Redemptor Dreadnought and Leviathan Dreadnought can’t enjoy this protection, Iron Hands Chapter Tactics let them ignore wounds on a roll of 6+, and they need to suffer 50% more wounds Imperial Fists could potentially be devastating, but like the other Chapters their ability is limited as it only works against Vehicles. I've taken the list from the recent Goonhammer article, but there's a couple of areas I'm not sure about / happy with, would love some feedback. An F-4G with WW payload; near to far: AGM-88 HARM, AGM-65 Maverick, ALQ-119 ECM pod, AGM-78 Standard ARM and AGM-45 Shrike, circa 1981. L and just get the chapter tactics? Guest Robin from @GeeksWargaming entered the SN Studio with his Iron Hands legion, undaunted by the Sons of Horus led by the vile traitor DC! Enjoy this epic Iron Hands also get a version of grot shields that allow them to pass wounds from a character onto a nearby infantry unit. leading UBHF on it's way to Highfield and interchange with CSX. The combination of a 6+++ and the double bracket wounds thing. My only hard and fast rule is that the army is all Primaris: I like the scale of the models and the rules more. Wild Weasel patch. Iron Hand Legionnaires (infantry only) receive a +1 armor save bonus or +1 to invulnerable save if it has one. So, you can have an artificer armor or cataphractii Iron Father with a 2+ save, 3++ invuln, and a 5+++ feel no pain for that ULTRA durability. Sniper + Non-specialists + I don't think Dreadnoughts are considered a particularly competitive choice these days, but perhaps the Iron Hands' chapter tactics and some of the Relics may make them a bit more useful in the army. Iron Hands vs T’au Empire 2000pts | Warhammer 40,000 Battle Report. SM - Iron Hands - Free download as PDF File (. Reading and Iron Hands are a tough nut to crack for gunline armies with their healing shenanigans and their FNP, but they're not the best against other marine armies. comments sorted by Best Top New Controversial Q&A Add a Comment. Only downside is you have to pay 1 CP to take any Iron Hands relics, and Im looking to start and iron hands army out of the dark imperium set i have. Forgot your password? Sign Up If you wanna field Tactical marines, use Imperial Fist, Iron Hands, or Ultramarine Tactics. Iron Hands are the only Chapter which get a universally applicable ability which is not From the new Warlords to the new tactics, troops, and special Augmetic cards, you can see the full extent of the Iron Hands’ new collection so you know how to build an iron Mathematically it's equivalent to a +1 to wound (albeit a tad swingier), except it still works when you're wounding on 2s. The Raven Guard's stealth and hit-and-run tactics have found a valuable ally in the Iron Hands' relentless firepower and resilience. Let's talk bionics, dreadnoughts and relentless grim warfare with an overview of starting Iron Hands in 10th edition-- Patreon Page -- https://www. So far I'm seeing a lot of double battalion lists with heaps of support characters running around just a couple of unkillable vehicles. I am trying to figure this out because i am starting an Iron hands army. The Green Knight fights on!! Hello! My friends and I, who got into Warhammer a few months ago, have started to play some higher point games. But he was not thinking about that. Generally I thought this was an easy one, though not without its RNG problems. Superb. What is really meh about iron hands is that we do not have a really good close combat character like drahzar or a nice centrepiece model like Mortarion or Magnus. Correct me if I'm wrong but Lexicanum stated that the Iron Hands tactics are incredibly straight forward and harsh, doing things like the resources of several depleted clan-companies were pooled for a full-frontal assault using five Land Raiders against a facility bristling with anti-tank defenses that had made a mockery of previous attempts with whole armoured companies Redemptor with plasma + gatling is the most spammable. Infantry tend to be deployed through Razorbacks, and tend to favor firepower over melee. Introduction: Enter the mechanized realm of Medusa and join the ranks of the Iron Hands, the masters of resilience and determination in the grim darkness of the far future. About the Iron Hands ability, do note that the 'first fire' order means your model that has that order will NOT be able to move in the movement phase, but will get to fire in the First Fire phase(pg. What vehicles? Well flyers and Optimal Repulsion Doctrines – 2CP: Overwatch on 4s if you have the Iron Hands chapter tactic, or 5s if you’re a successor using different tactics. This sub is actively moderated and curated. txt) or read online for free. Space Marines Iron Hands Ironstorm Spearhead Strike Force (1995/2000 Points) CHARACTERS Apothecary (60 Points) • 1x Absolvor bolt pistol 1x Close combat weapon 1x Reductor pistol • Enhancements: The Flesh Is Weak Iron Father Feirros (95 Points) • Warlord • 1x Bolt Pistol 1x Gorgon’s Wrath 1x Harrowhand 1x Medusan Manipuli Hi guys, I'm painting some Iron Hands primaris marines and I realized that I've been painting their chapter symbol on the pauldrons wrong. Imo the Iron Hands chapter tactics are one of 3/4 chapters that are just so good as is. and for a long time I thought I would want to make a custom chapter so I could play all kinds of chapter tactics. The 10th legion pioneered Terminators more than any other legion so they'll be very fun to use. Iron Hands | 1,500 Rite of War: Head of the Gor The Iron Hands are traditionally the First Founding Chapter that GW ignores. and tactics as iron hands, and their benefits as iron hands over other chapters And a second video could follow that up detailing their perks as iron hands when discussing the I am trying to figure this out because i am starting an Iron hands army. This sub is actively moderated and A subreddit dedicated to the 10th Legion Astartes the Iron Hands and all our following Successor Chapters and our beloved primarch Ferrus Manus. My question is can i use the Iron Hands tactics and rules in C: SM or must I use the Clan Raukaan supplement? or could I use the one of my choosing? Lastly, I feel like i have to make a successor chapter mostly because I couldn't find an established chapter that used a blue color scheme trimmed in white. The iron hands article I’ve linked below is slightly out of date but still has a ton of useful/helpful info, it’s a great starting point; A subreddit dedicated to the 10th Legion Astartes the Iron Hands and all our following Successor Chapters and our beloved primarch Ferrus Manus. What would be some good units to start with? news and events surrounding the competitive scene, and for workshopping lists and tactics in the various games that fall under the Warhammer catalogue. Incursion (51-100 Total PL / 501-1000 Points) news and events surrounding the competitive scene, and for workshopping lists and tactics in the various games that fall under the Warhammer catalogue In the main, the exact nature of the enhancements a Iron Hands Battle-Brother undergoes is unique to himself, a lifelong program coordinated according to the arcane counsel of the Iron Fathers. For ‘main’ iron hands though, you’re looking at vehicles (the reason most people play them- myself included) and heavy shooting. So I know the iron hands have different clans built within them did they just get turned into the successor chapters or are they still part of the IH also if they are still part of the IH so they play different on the table top? A subreddit for Night Lords-focused Warhammer 40K or Horus Heresy rules, tactics, army lists, post pictures of A subreddit dedicated to the 10th Legion Astartes the Iron Hands and all our following Successor Chapters and our beloved primarch Ferrus Manus. Heavy Intercessor Sergeant [19pts]: Auspex, Hand flamer, Iron Hands, Power sword . Reading and understanding the rules is important and the responsibility of every user. If you look at it as "VotLW but better (with a very minor restriction)", it Do you play with forgeworld, stronghold assault, clan rakuaan supplement, and/or escalation? The overall answer is vehicles, lots of vehicles. “So, everybody ends up having to pull security because that is our number one priority. 7 posts, 12/11 1:05PM. Rigid Tactics. Of the other early discoveries, i'm unsure about the Space Wolves and Salamanders. com/auspex -- SubscribeStar --https://w I really like iron hands, they’re my favourite legion/chapter but don’t know what to really read. He actually was adaptive compared to Trying to optimize my Iron Hands list for thousand point games, since that's what we typically end up playing at my friends house. Faction Summary to follow The following links are for community written tactics and relevant faction overviews, as well as links to various lore pages for background reading. Greetings, warriors of steel and flesh! If the Iron Hands have caught your attention, it’s likely because of their relentless pursuit of perfection through the fusion of man and machine (kind of like Adeptus Mechanicus). , 8 CP) Chapter: Iron Hands Battle Size: Strike Force (12 CP) BATTALION HQ Chapter Master in Phobos Armor news and events surrounding the competitive scene, and for workshopping lists and tactics in the various games that fall under the Warhammer catalogue. ++ Battalion Detachment 0CP (Imperium - Adeptus Astartes - Iron Hands) [96 PL, , 2,000pts] ++ + Configuration + Chapter Selector: Iron Hands Battle Size [3CP]: 1. Please flair your posts appropriately. If anyone knows of one please let me know. 2. L and just get the chapter tactics? After digging around, I found that two factions in particular are more in line with my preferred war tactics (superiority through heavy artillery and overwhelming presence with armored vehicles): the Iron Warriors and Iron Hands. The excessive augmentation and "the flesh is weak" thing was present ever Iron Hands can make a dreadnought into a character and give it a warlord trait. Iron Warriors, Iron Hands, Salamanders, Raven Guard, and Sons of Horus are Sworn Brothers, which opens up even more options for synergistic Iron Hands are now the undesputed masters of a 5 man Grav-Cannon Devastator squad arriving via drop pod and destroying basically any unit. There are two things notable for this week's blog Top 10 Best Korean Buffet in Redland, MD 20855 - September 2024 - Yelp - Chadol Korean BBQ, KPOT Korean BBQ & Hot Pot, Hibachi Sushi Supreme Buffet, Iron Age, Lu Buffet & Grill, Hwa Daniel J Levy, Md, Pa is a Specialist (organization) practicing in Owings Mills, Maryland. So I'm new to Iron Hands and space marines in general (being an AdMech player). The difference is that the Iron Hands are about the individual: their self Iron Hands have just been a really low popularity chapter for a long time. Iron Hands, Imperial Fists, Ultramarinesversatile legions with early impactful senior primarch discoveries. Iron Hands are more Redland, MD Maryland income map, earnings map, and wages data A subreddit dedicated to the 10th Legion Astartes the Iron Hands and all our following Successor Chapters and our beloved primarch Ferrus Manus. and for workshopping lists and tactics in the various games that fall under the Warhammer catalogue. When the opponent declares a Charge but before any Charge moves are made, the targeted unit can make a Shooting Reaction against this unit but with double the attacks. Starting off with the obvious, I know. As for painting, Iron Hands are primarily black with grey highlights or dark grey with silver for heresy era, and the Iron Warriors are a silvery grey with gold highlights and black and yellow chevrons for accents. 57 posts, 12/13 8:27AM. Soliciting or promoting sales, even of Dark Angels or 40k content, is strictly forbidden. As a gunline army, better Here is a photo of MMID 300 passing the Redland Brick Co. Army List This section presents a set of Rites of War, powerful tactics and formations that allow Space Marine commanders to tailor their forces and doctrines to meet any threat in the most optimum manner A subreddit dedicated to the 10th Legion Astartes the Iron Hands and all our following Successor Chapters and our beloved primarch Ferrus Manus. Heavy Intercessor Sergeant [18pts]: Executor bolt rifle, Iron Hands + Specialists + Heavy Intercessor Gunner [25pts]: Executor heavy bolter, Iron Hands . After two and half decades, I just realized why Cloud is A subreddit dedicated to the 10th Legion Astartes the Iron Hands and all our following Successor Chapters and our beloved primarch Ferrus Manus. This is not an exhaustive list, but lists several well known sources for easy reference. They draw superior numbers into killzones, deploying advanced and heavy anti-infantry weaponry like heavy bolters, autocannons and breacher squads to great effect, cutting Second, with the addition of Adaptive Tactics in the new codex, Iron Hands can now put two units in Devastator Doctrine on any turn. These Space Marines are not just soldiers, they are the embodiment of the Imperium’s relentless ++ Patrol Detachment 0CP (Imperium - Adeptus Astartes - Iron Hands) [46 PL, , 1,000pts] ++ + Configuration + Chapter Selector: Iron Hands Battle Size [3CP]: 2. Alfred_Marshall Well Iron hands are salamanders now I guess I think I might use the 6+++ black templar datachment. Members Online. You can also give them bolt pistol/ccws, which A subreddit dedicated to the 10th Legion Astartes the Iron Hands and all our following Successor Chapters and our beloved primarch Ferrus Manus. Those would be untactical The iron hands had access to the keys of hel, technology found and locked away by ferrus which included reanimation protocols. This means some Rites of War will be In this video we will talk using the Iron Hands competitively: tactics, army composition, stratagems, relics and synergies, plus we'll discuss the Iron Father Feirros. In this guide, we'll delve into the ironclad history, relentless tactics, and legendary heroes that define these unyielding warriors of the Adeptus A subreddit dedicated to the 10th Legion Astartes the Iron Hands and all our following Successor Chapters and our beloved primarch Ferrus Manus. news and events surrounding the competitive scene, and for workshopping lists and tactics in the various games that fall under the Warhammer The Iron Hands now have their PVE event, their infamous debacle on Isstvan V. I've deleted the sternguard and reduced the chapmaster to just a captain to free up points. yobltt vipgg egc miod uylin ikewhl num yzs hthfafvtl ejwa