Control dx11 or dx12 1080ti. 12) where everything worked fine including Ray Tracing.
Control dx11 or dx12 1080ti 3v. DX12 still has some performance issues they need to fix. 0 GB of VRAM with Ultra textures quality and it looks great. Although 'Performance mode' is more performant than DX11, it still uses DX11 under the hood. When loading into the game for the first time (only the first time) It'll take a while, wait patiently. Using those drivers force off nvidia reflex, besides that everything looks pretty much I strongly suggest not to, I have a 1080ti and the stuttering was out of control. Now it's working, almost 99%. Probably the new Nvidia deiver. Archived post. If you don't use OC in this game you can go DX12. CT This is your modifiable table, and the original remains untouched if you make a SNAFU Open the Control_DX11. 18. Anyone have input? < > Showing 1-8 of 8 comments . All i heard nvidia users having some stuttering in control under dx12. With DX11, we still have compatibility with Hi all! DX12 is faster than DX11, with better FPS and quicker turns. 0. Use DX11 (DX12 is poorly optimized and will produce poor frametime consistency) and turn on Future Frame Rendering With dx12 I get slightly less overall FPS but the dips aren't as frequent. Had a fun time where Sniper Elite 4 had a memory leak or something in DX12 that would eventually crash my computer. It makes developing and optimizing on it easier, but if you're also optimizing for DX11 then your game isn't going to be that much different on DX12 because you designed the scenes and assets around a smaller number of draw calls. exe -a---- 10/8/2020 7:05 PM 20665552 Control_DX11. Before next-gen update I can run it flawlessly on high - ultra. Remedy merekomendasikan Intel Core i5-8600K atau AMD Ryzen 7 2700X dengan 16GB RAM dan Nvidia GeForce GTX 1080Ti atau kartu grafis AMD Radeon VII. For You need to try to see if DX12 provides any particular boost for you. All but one of the crashes seemed to be caused by me pausing, swapping focus away from Anno, and my VSync is off in the control panel. ) but this is the first time when they are basically just like "Games already look awesome, let's focus on getting you to 60 FPS" As you can see in the pic, DX12 and Allow Multithreaded Rendering ON its the best combo for fps. Reply This was super late at night and I decided to let my Nvidia drivers and windows update. exe -a---- 10/20/2020 5:34 PM 20665552 Control_DX12. On newer games running DX12 or Vulkan the performance is phenomenal of course, but so many games still do run on DX11. News & Notice. I dont understand why companies still release games My 1080TI has been the thing holding me back from fully switching, was wondering what some of your experiences are using a 1080TI. The latest addition to the ultimate gaming platform, this card is packed How to Switch Between DX11 and DX12. The 2060 is bottle-necking my system. I have better results in DX11 with a 1070 GPU and an i5-7400 3GHz CPU. But DX12 often offers smoother performance at the cost of more VRAM and RAM, even in VR where it . the gpu already uses max power draw when playing intense games. Using stock Anno 1800 benchmarks settings in 1080p : DX12 vs DX11 : Sequence 12 - 81. Nvidia GeForce GTX 1080Ti / AMD Radeon VII or better; 16 GB of Ram; DX11 / DX12; GTX 2080 for Ray-Tracing; Hey, so after a few hours I've found some fixes for DX12. Update: New Control PC specs were recently released and are a little more forgiving on your PC. Using DX12 on a 1080ti. My question is could it be because of my HDD? I think I have noticed in some games that they become stutter free when I move them to my SSD. DX12 causes crashing for tons of people, but game runs way better DX11 seems more stable, still crashes for some Borderlands 3 may have been 2K's fastest selling game in the history of forever, but it sure hasn't been very quick about fixing its various performance problems over on PC. But if I switch off from DX12 to 11 I do get better fps and performance which is alright I guess. DX11 looks much better on this card. That's the major difference. Its doing a great job in DX12 tho (Hitman and RoTR still deliver less performance in DX12 vs DX11, AotS was the best-case scenario). net Open. There is an exploit protection in Windows 10 called Control Flow Guard that causes performance drops in Dx12 games. The day I upgraded to RTX 3080 ti the game Control Ultimate Edition doesn't want to start under Dx12. There is a way Ray tracing and DLSS are only available in DX12/Vulkan. But when this happens, some games start to DX12 is only recommend if you want ray tracing. 12) where everything worked fine including Ray Tracing. The issues with textures not loading properly is a known issue with the game's dx12 api implementation, as the problem completely disappears in dx11. RileyX My specs are well Additionally, my exact settings are below. Generally DX12 should run just fine and it even has a low mesh mode of you set the render distance down. -- ---- -a---- 10/8/2020 7:06 PM 88576 Control. txt file (which tells the Steamworks API of the game what app ID should be used in communication with the Steam client), the game executables will just tell the Steam client to launch the game the "proper" I bought New World Closed Beta but it runs on DX11 in stead of DX12 which is promoted and mentioned as system requirement. The "1% lows" (second to last figure) for both DX11 and Perf Mode are insanely terrible compared to DX12 figures, which seem stable. I saved money skimping on the GPU when I built this system and intended to purchase a higher end GPU but the the pandemic it and the rest is history. I've tried to search internet why so but there's not nearly anyone else experiencing this. 9ghz and a 1080ti here. 88 vs 91. (hopefully it's coming in the Control Ultimate Edition from GOG Config: 11800H + 3070 Laptop GPU + 16G RAM + Gen 4 NVMe ssd I know my GPU is capable of running it with Ultra + High Rtx and it does stay in 60 Guys mine doesn't ask me if I wanted to run on DX11 or DX12, I have to manually go to the folder and select DX11 just to make sure it runs on DX11. Humble Bundle Affiliate Link: https://www. Yeah try DX12; it was choppy for me too in DX11, irrespective of resolution or settings, DX11 just seems to tank frames unnecessarily on my setup. 1 – AWE Patch v0. I'm wondering if all the CPU and GPU unoptimized usage and DX12 issues are all It's more mature in that almost every feature is covered, but VKD3D isn't bad, and generally DX12->VK is more performant. Afterwards, you’ll have to navigate its Program Settings, scroll down to “Control Flow Guard”, put check mark in With 8700K and 1080Ti everything else is fine with dx12 except ping. Using a 1080TI so not sure what the problem is, in my event viewer log it just tells me KERNELBASE. In Anandtech's Hitman benchmarks, it shows that the 1080 gets better results in DX11 than in DX12 just like the 980 and 980Ti. Crypto I ran the private beta all DX11 and it worked like a charm. WingWarper1: From what I have read in the forum, it seems that people with AMD based video cards get better results with DX12 over DX11 (my opinion, your mileage may vary). Dx11 works fine like a charm as well all other Dx12 games. Yeah, this is because without the necessary steam_appid. Barf. At this point you can select a On VR i have to switch back to DX11, DX12 for me have micro stutter. I was fully in Update6 - replayed the game after finishing Alan Wake 2, added 2 scripts, unlock kojima, and modifiers / multipliers, should be useful for a fake new game+ Update5. I think you didn't watch the video, because you can see i'm using DX11 and DX12. gtx 1080ti ryzen 9 3900x 32GB ddr4 3600mhz windows 10 *edit specs Happened on both DX11 and DX12. Using built in benchmark option. Control akan mendukung DX11 dan DX12, dan untuk efek RTX / Ray Tracing Remedy mengumumkan NVIDIA GeForce RTX 2060 sebagai GPU minimum, dan NVIDIA GeForce RTX 2080 sebagai GPU yang DX11 grants me 100-60FPS. DLL I mean in combination with the 2700x Vega beats the 1080TI in dx11. I had the shadow stuttering issue on gsync, so had to reduce shadow to medium. 3Ghz, 1080Ti MSi GamingX OC DX12 gives you access to raytracing, DX11 does not, so if you care about RT, go for DX12. Took linger to happen if I disabled my XMP profile, but would still happen eventually unless I switched to DX11. Microsoft Flight Simulator Forums I ran the private beta all DX11 and it worked like a charm. You have a 1660 Ti, so you are able to try RT in DX12, even if the performance hit will be massive. My findings: I seem to crash tho when my GPU is OC'd. Last edited by PogoPuschel; Mar 4, 2018 A new DX12 to Vulkan mod on the TechPowerUp forums aims to enable DX12-like capabilities on older Windows operating systems and older GPUs that don't support Microsoft's latest API. Any amd user can report the same or this is just another nvidia driver issue with new apis? Likes Received: 7,815 GPU: GTX 1080ti. It dont get higher fps on average, but i can crank up my settings to high now without dropping below 70 fps in mass fights on Ray tracing and DLSS are only available in DX12/Vulkan. The highest settings are always chosen; DX12 is picked above DX11 where available, and the settings are ultra or maxed. Since then all I have had were crashes enabling Ray Tracing and some stuttering when in DX12 Frankly, DX12 should provide better performance all around for everyone in a game like WoW because it has lower CPU overhead than DX11. 559ms DX12 is clearly inferior for Nvidia 1080ti GPU's, especially when running in SLI from my testing. CT in Notepad++, use right click and choose Then, click On Choose Exact File Path, find Control_DX12. I have also not under or overclocked my card, or tweaked any ini or Nvidia control panel settings/files. #1. New comments cannot be posted and votes cannot be cast. Now, I can only run the game on DX11 at high settings with some options at ultra while on DX12 I can run it on low - med with few high settings. 21. MadRifter • I just start the Control_DX12. gigabyte. None so far on DX11, seems a lot more stable. Specific settings are listed on the performance charts. e. Captured realtime at native 4K on Shadowplay. Have you guys noticed a performance boost from dx11 to dx12 or is this another case where dx12 actually worsens the performance? Please let me know Problem with DX12 atm is it introduced massive amounts of stuttering in Vermintide 2 and makes the game crash sometimes for me. Relaunched with dx11 and no problem so far, though do you know if I lose a lot of FPS by using do 11? I Hoover around 70-90 on ultra. exe → activate image scaling. The difference between dx11 and dx12 for me and my clan mates is that dx12 crashes the game consistently every 5 minutes on 1080ti and 2080ti cards. Afterwards, you’ll have to navigate its Program Settings, scroll down to “Control Flow Guard”, put check mark in If you need a comparison, 2060 performance falls in between the gtx 1070 ti and gtx 1080. [deleted] Saying that Multi-Engine (aka Async Compute) is the root of performance increases on Ashes between DX11 to DX12 on AMD is definitely not true. While last week's hotfix patch squashed a 2018-02-02 Civ 6 comparison DX11 v DX12 on GTX980. flipping between the two APIs is simple: Navigate to \The Witcher 3 Wild Hunt\bin\config\base; Open renderer. I am having to stick with the DX11 version for now, which still doesn't run all that well -- but I really enjoyed the modded HDR capability that was only available to use in DX12, as it made surv1vor • R7 1700 @3. Every new route I've bought since Rush Hour release just stutters, the old routes run smooth as silk. 79 vs 68. In DX11 this gets fixed, however DX12 did provide somewhat better fps in more complex areas, in DX12 i never dropped below 60 ever almost while in DX11 i had a few parts in a few missions where I'd drop to low 40s for very brief periods. The Division 2 also crashes on my PC but if I change to DX11 I have no crashes at all. Will we have an option to continue using DX11, or will the I use always DX11 over DX12 in every game. RTX 3090 / 5900X If anyone has stutter lock freez/ SPIKE LAGS use dx11 its faster and runs better. DX11 offers less frames but is more stable. I use it (12)with my regular 3080. That 1% lows stat basically represents "fairly common frame-drops" (i. DirectX: DX11 / DX12; RAM: 16 GB; Nvidia GeForce GTX 1080Ti / AMD Radeon VII or better; For Ray-Tracing: GeForce RTX 2080; DirectX: DX11 / DX12; If DX11 is fine and DX12 is not it sounds like driver issue or messed up DX12, maybe look for a way to reinstall DX12 Can you email me screenshots of the in game graphics settings you are using and settings from the NVIDIA COntrol Panel you have changed from the default settings so I can look into this? I upgraded from a 1080ti. How 'meta' is it to be fussing over the presentation of the game world, in a game that starts off saying there is much more present in the world than we normally perceive. On VR i have to switch back to DX11, DX12 for me have micro stutter. New comments cannot be posted and votes cannot be Bfv crashes in dx12 on my rtx 2080 Warzone artifacts Bf1 lower fps in dx12 than 11 Raytracing /dx12 is poorly implemented, just tossed into games for marketing purposes. 12 is best if you want to take full advantage of your card. I believe there are separate executables for DX11 and DX12 in the game directory, could try launching those directly? If you look in the install directory there are 3 exe For every DX12 game I have tested (Battlefield V/Control/Borderlands 3), I get frequent awful hitching/stuttering whenever I enable the DX12 API regardless of other settings. I digress. Members Online Yes, I know we're in full lockdown, but the Director was going stir-crazy and needed some fresh air The benchmarks looked smoother in DX12, but DX11 gave much better frame times / rates. Seamus. DX11 works just as well. Dec 23, 2022 @ 12:24pm DX12 may have better performance in 4K without DLSS. I thought I'd give DX12 a try under my new 3080TI which replaced my old 1080TI and it still performs worse than DX11. Not looking to replace/upgrade the card just yet so I think you didn't watch the video, because you can see i'm using DX11 and DX12. DX12 has PSO caching, but that isn't available to older GPUs, but I do not know if your 1080ti would be that old. Hi, i'll be getting my gaming pc sometime in the next few months, i've managed everything, but when it came to GPU, i got stuck between 980ti and FURY X, i personally would like a 980ti, cuz it beats the FURY X in most of my favorite titles (DX11), but one of my friends got a FURY X, he said that he is future proofing, and told me that AMD will crush everything on it's The subreddit for the third-person supernatural shooter, Control by Remedy Entertainment. 344. exe directly form a link I created in start menu. I can go in the config file to force it on but I shouldn't need to do that when I have plenty of other games running DX12 just fine. The recommended requirements include an Intel Core i5-8600K or AMD Ryzen 7 2700X with an Nvidia GeForce GTX 1080Ti. 9Ghz, 1080TI FE • but take Intel's control away. Mega is optimized for dx12 There's no such thing as having a section of a map optimized for a certain API💀 All mega city does is show you the downfall of DX11, rendering complex structures. ly 20 DX11: Ghost Recon - Wildlands; DX11: Ghost Recon - Wildlands; 21 DX11: Watch Dogs 2; 30 DX12: 3DMark Time Spy (2016) DX12: 3DMark Time Spy; 31 AMD Ryzen 7 1800X and GeForce GTX 1080 Ti; DX12 works on my 1080Ti. Since the launch of the game, I've had to play in DX11 due to constant disconnects or my pc locking up - when Alt + Tabbing. MSFS Sim Update 7 - DX12 vs DX11 performance | 4K 60fps | Microsoft Flight Simulator youtube. exe and open it. But it was the resulution scale, most people got this on 100% but I did this on 200% because I was wanted to know how this card can perform on max settings (1080p monitor) and if you turn resolution scale on it would be render on 3840x2160. And as stated, I wish DX12 was stable because I got better performance from it. MSI z270 To avoid confusion and posted twice on this forum DX12 thread, It was stated yesterday on Q@A Seb confirmed this version of DX12 on SU7, no change on graphic or Stutters and crashes on a 1080ti with dx12. I have tried it with: Windows 10 1903 Windows 10 21H2 Drivers 497. The developers recommended using DX11 instead of DX12 when getting the game Steam Deck verified; DX12 was primarily included for ray tracing and Business, Economics, and Finance. If you wish to help me out directly consider becoming a Patreonhttps://www. I recently upgraded from a GTX 1080 (472. Yet a sad downturn is the leaders animations that suddenly bring the framerate to 160fps to what seems Hey! Game launches in DX12 mode by default (I have GTX 970) and there is no option to change to DX11. I am having to stick with the What FPS difference do you see between DX11 and DX12? Back when SU10 launched, I noted that DX12 wasn’t noticeably better than DX11 but ran with it. r/buildapc. Thats the case in pretty much every game that i played with DX12. low fps on dx12 and dlss looking blurry even if i play on 1440p stuff like putting prefer maximum performance in nvidia control panel does nothing. Last edited by Ryuu; Feb 13, 2023 @ 2:25pm #13. Caldrin. I have a RTX 2060, Ryzen 5600X, 32GB RAM and DX12 is worse for me too. If you are not gonna use RT stick with DX11 since The Aurous Extreme is without a doubt one of the best 1080ti's manufactured and I've enjoyed mine but it can not hang with 2x MSI Aero's in SLI by a LONG shot. (1080ti) As you probably know, the DX12 version is great performance-wise for modern Nvidia GPUs because of DLSS 2, but the texture streaming is really, really bad if you're low on VRAM, like I am. HardOCP tak udělali test It could be Vulkan as well, we dont need DX12. The reason for DX11 over DX12 for this mode might be that there is a lot of low end GPUs that do not support DX12 APIs. com/Graphics-Ca Generally, DX11 is more stable than DX12. currently running the game on i7 8700k and 1080ti at 1440, extreme graphics settings. Everything on Ultra, DX12 enabled. However I do expect that the loading times would be painful. The RTX Performance mode uses dx11 which is an outdated spaghetti code API with lots of problems. But it was the resulution scale, most people got this on 100% but I did this on 200% because I was wanted to The EVGA GeForce GTX 1080 Ti is NVIDIA's new flagship gaming GPU, based on the NVIDIA Pascal architecture. i7-7700k 32GB RAM EVGA 1080ti SSD Control_DX12. On dx12 performance is normal. Notably, this stuttering disappears when I switch over to DX11 (for BFV for example). ini in Notepad; Set Can a non DX12 ultimate GPU like the 1080ti last the whole 9th generation of consoles which they support DX12 ultimate? Discussion The RDNA2 architecture in the PS5,Series X/S supports DX12 gives programmers more control and also allows for distributing cpu work between cores more evenly Yes exactly, no visual upgrades when running the same game in MSI Gaming X 1080Ti (2100 mhz OC Watercooled) 8700k (4. RTX3060ti + i5 12400f. Went back to DX11 and I don't even check, its 2022, they shouldn't even allow you to use DX11 "omg but old hardware" making games for old hardware ruins new games. Otherwise, revert it to DX11. 02 FPS DX12 Performed first so no thermal throttle. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews Use one of the launch options -dx11 or -dx12 to skip the launcher and start the game directly in either Direct X 11 or Direct X 12. That being said, most PC setup today seem to perform better in DX11 (default) mode. Jan 27, 2020 @ 11:01am On sites that list tips on how to improve performance, one of the things mentioned was to switch to dx12. MSFS is visually very similar in DX11 and DX12, but DX12 has better color saturation. I just tried this morning before work, I put it on DX12 and as first mission started the game hung/crashed. LMAO There's no visual difference between DX11 and DX12 except for DLSS and Ray Tracing, check Digital Foundry video. 8ghz on 1. DX12 According to the listing on the Epic Games Store, Control will come with support for both DX11 and DX12, as well as support for ray tracing, which will require at least an RTX 2060 GPU. I'm running a 1080ti with a GSYNC monitor at 1400p. There might be a config file buried hidden on the virtual drive windows creates for gamepass games. I'll never understand why people keep renaming executables (which will probably be undone by every game update), but oh well. DAZ I´m even getting a slightly better performance with DX12 with my Hodnotit se budou pouze rozdíly jednotlivých karet pracujících pod DX12 a DX11, takže ne, nikdo se nezbláznil, aby srovnával RX 480 s GTX 1080 Ti. #3. The author of this thread has The Division 2 PC Performance Review 14 GPUs Tested - Lots of DX12 VS DX11 testing overclock3d. My build: Intel i5 7600k OC'd to 4. Crypto Like the Federal Bureau of Control logo on the floor of the Executive Area Control Point is a splatter of about 16 pixels stretched across the floor. It stuttered at It just crashes so I have to switch it to DX12 in the notepad. Internet connection is 100/10Mbps fibre. I believe Valve themselves recommend DX12 over DX11, if Vulkan isn't possible due to toolchain issues or experience or something. System specs: Win 10 Pro 64 I7 8700K oc'd to 5GHz ASRock Extreme4 Z370 DX12 improves frames but may decrease stability depending on the system (stutters and such). Control will have support for both DX11 and DX12, and will also support Ray-Tracing. been seeing mixed opinions on this topic. Especially in the F-18. com/monthly?refc=Vfc0Z6Game was running on ultra settings and supports ultrawide nativelyProcessor: De According to the listing on the Epic Games Store, Control will come with support for both DX11 and DX12, as well as support for ray tracing, which will require at least an RTX The DX12 tests for the 1080 are seriously worrying. In dx12 it can stretch it legs so it gains more than vega 64 People should know Raytracing will work on the 10 series cards too, very slow obviously but pretty sure DLSS requires only Dx11 and Raytracing has to be Dx12. "1% of the time your frames will be around this figure" - which may sound like it's not often but that's a lot of the time). In case of Control, you can actually append -dx11 or -dx12 to your launch options to bypass the launcher / feature detection logic and force it to immediately start your choice of Control_DX11. Kudos for Remedy by default it runs in dx11, to run dx12 go to game folder and launch with Control_DX12 application < > Showing 1-3 of 3 comments . There is a way to disable it for specific applications. CT Make yourself a copy I called the folder Control v1. I do wish Capcom provided a settings benchmark to make Recommended PC Requirements. Business, Economics, and Finance. I have the command line parameter "-dx11" being inserted onto the prescribed "DX11" executable, but can't seem to make the textures hold their sharpness. DX12 games don't have exclusive Fullscreen, they all run in borderless windowed at the desired resolution. Sep 9, 2023 @ 5:20pm If -dx11 or -dx12 don't work (they randomly don't for some people, I'm not Helldivers 2 - 8700K + 1080Ti Uncut Gameplay at 1440p - Optimal Settings [1440p] Btw, game is running default DX12(not DX11). 7ghz OC Watercooled) "lower level access" means the software developer has more control of how the hardware behaves, but the software developer also spends much more time writing the software, if they use low level calls. So turn off your OC if you have problem with dx12 crashes. Whilst the performance gain is noticable in DX12, stabilty is king when you depend in your teammates during play. Only "Metro In DX11 you can clearly see my 1080Ti being under utilized, while in DX12 it's pretty much maxed out. Because of this issue I used to play the DX11 version of the game as it only uses 3. Reply reply More replies. I dunno other cards but with my 1080ti, Like the Federal Bureau of Control logo on the floor of the Executive Area Control Point is a splatter of about 16 pixels stretched across the floor. exe or Control_DX12. In DX11 you can clearly see my 1080Ti being under utilized, while in DX12 it's pretty much maxed out. Ran the open beta DX12 and I suffered multiple crashes, 3 full system lock ups and random stuttering. EVGA News; Press Release; Product Updates. DX11: a few more frames, like 3 to 5(depends on location). New map on DX11 is unplayable (after update it somehow reverted from DX12 to 11 and for some time I couldn't understand why I get so low performance) but on DX12 I get 90 stable (locked) fps in 1440p res. 559ms DX12 is clearly Control_DX12. Sort by: The option is greyed out in the menu. 9700k clocked at 4. . 7, 32GB RAM and runs on a SSD. if you already have 4K monitor its rendering 8K, but then The subreddit for the third-person supernatural shooter, Control by Remedy Entertainment. Some games like Control produce slightly more fps in DX12 compared to DX11 and DXVK also gives slightly lower fps compared to native DX11. Give it Stability issues would typically be a thing in games which implemented DX12 later in development. So I will probably have to play on DX11. If you get the video driver crash then verify the game files and then go to your fortnite folder > fortnitegame > binaries > win MSFS is visually very similar in DX11 and DX12, but DX12 has better color saturation. Sure, the clock is faster. But, on the other hand, I have no way of making this kind of comparison at all (for example, when the game outright refuses to start with DXVK and has no support for multiple APIs, etc). exe instead. Using those drivers force off nvidia reflex, besides that everything looks pretty much the same You could run Max setting with 1080ti 2-3 years Remedy merekomendasikan Intel Core i5-8600K atau AMD Ryzen 7 2700X dengan 16GB RAM dan Nvidia GeForce GTX 1080Ti atau kartu grafis AMD Radeon VII. I think like others have said, CPU is the culprit not your GPU. I believe there are separate executables for DX11 and DX12 in the game directory, could try launching those directly? If you look in the install directory there are 3 exe files, the one labeled I'll never understand why people keep renaming executables (which will probably be undone by every game update), but oh well. What you mean is the handling of FSR1. It reportedly Control Ultimate Edition > General Discussions > Topic Details. Any amd You need to go into the launch options, and change it to run in DX11 instead of DX12. As for whether it actually made a difference, I can't tell for sure. DX11 doesn't PSO cache, so you may stutter while you play. Performance Mode should be the best for high frames with low settings, try playing for at least 5 matches in team rumble or another mode to let your game smooth out so it can run it's best. 1879 [20-09-13] by Cielos copy the file, and rename to Control_DX11. I don't remember any previous DX release being about JUST performance, they always brag about this or that new visual feature (tessellation, bump mapping, etc. I just got a 4090 The newest Hitman title also offers up a DX12 graphics option in its benchmark that, like Rise of the Tomb Raider, looked identical to our eyes to the DX11 version. The FPS in game, with and without FSR 2 and DLSS, is slightly different but very similar. Go to launch options, additional command line Depending on your CPU, of course the game is much more GPU intensive, DX12 would provide a bit better quality visuals in general. Control akan mendukung DX11 dan DX12, dan untuk efek RTX / Ray Tracing Remedy mengumumkan NVIDIA GeForce RTX 2060 sebagai GPU minimum, dan NVIDIA GeForce RTX 2080 sebagai GPU yang GTX 1080Ti - The Division 2 - Benchmark /1080p /Ultra (All max) /Vsync Off /DX11 vs DX12Aorus GTX 1080Ti Xtreme Edition: https://www. Like you said 60fps at Even a bad DX12 implementation can be better than their DX11 implementation. AMD's scheduler also doesn't force multicore, meaning when paired with the high core count but weak core Check out some Nvidia DX11 vs DX12 performance in a few different games. This occurs in both DX12 and DX11. 85FPS when looking at towns. Hey everyone, so I have 2x 1080 ti FTW3 in SLI, I noticed that playing games in DX11 my max temps are around 65c, example Battlefield 1 max settings @ 1440 144Hz, I loaded up Rise Of The Tomb Raider DX12 max settings 144p 144Hz and temps got up past 82c, fans were set a static 65% for all 3 fans and My computer crashed after 10 min with dx12, I have a high end computer with 1440p IPs screen and a 1080Ti card, pretty fast cpu so normally dx12 should be optimal for me. The newly updated specs are below. I believe for Helldivers 2 - 8700K + 1080Ti Uncut Gameplay at 1440p - Optimal Settings [1440p] Btw, game is running default DX12(not DX11). No mods, didnt have the menu open when loading started. I got low fps and For every DX12 game I have tested (Battlefield V/Control/Borderlands 3), I get frequent awful hitching/stuttering whenever I enable the DX12 API regardless of other settings. DX12: Less frames, but There is no visual difference between DX11 and DX12. RileyX My specs are well DX12 improves frames but may decrease stability depending on the system (stutters and such). It is simply a different render path option for you to experiment with. RESOURCE CONSUMPTION: DX12 uses more RAM and seems to bottleneck at a lower CPU usage DX11 uses less RAM and uses more CPU before bottlenecking, hence the higher FPS Makes sense, since the whole point of DX12 is to improve performance. On DX12 game runs much better (+20-30 fps) than on DX11 for me. Otherwise, use DX11 for better performance Do you want to take advantage of the ray tracing capabilities? Yes? 12. Now lets check frametimes! You also get the most stable frametimes with DX12 and Allow Multithreaded Rendering ON. It has crashed a handful of times over ~100 hours. NVIDIA’s GeForce GTX 1080 Ti 378. Reply frozenwings1 • Additional comment actions. But DX12 often offers smoother performance at the I have the command line parameter "-dx11" being inserted onto the prescribed "DX11" executable, but can't seem to make the textures hold their sharpness. The beta crashed constantly for me with dx12. Unlike a lot of other games, I have not heard about drastic performance differences when it comes to DX11 vs 12 for Control, so really I'm using a 1080ti and was having crashes on DX12. 09 DCH 472. When you don't need several cores/threads to render stuff, you are chilling in DX11, when you actually need them your frames fall into oblivion. Reply reply Frub3L It allows for complete control and customization over the script, it includes debloat, privacy, performance & app installing scripts. 1440p borderless window with all options set to max. not tried it on my main computer but pretty sure it wont make much difference either (something about the way it opens a new window and shift-tab or alt What FPS difference do you see between DX11 and DX12? Back when SU10 launched, I noted that DX12 wasn’t noticeably better than DX11 but ran with it. Edit: and nice to see that the 2700x beats the 8700k in dx12 Doubleyoupee • 1080ti was simply hold back by the cpu/threading in dx11. Just let it build a shader cache for a game or two and then it This MOD is only for DX12 games , for DX11/10/9 games you should get the files directly from github (dxvk. 08 FPS Sequence 13 - 66. From my observations playing Control on three different GPUs: DX11 - much Since nobody else has documented this temp issue after so many DX11 vs DX12 comparison reviews, its sounds much more likely to be a reporting issue. Get 20% discount with my "SKAG" code :D(NOW 30% on Black Friday up to December 31!)Win10 PRO ($13): https://biitt. The average fps is around 45 with all ultra but the game is still butter smooth. Normally War Thunder will be running on DX11, but you can force it to run in DX12 or Vulkan drivers. i7-8700@4. 1 updated ignore ability points. But I did the 'disable fullscreen' thing too. All other games Normally War Thunder will be running on DX11, but you can force it to run in DX12 or Vulkan drivers. brighter? in ways i feel the dx11 looks better and in some ways i think the dx12 looks Check out some Nvidia DX11 vs DX12 performance in a few different games. 28,777 Likes Received: 16,267 GPU: Devil RX 6900 XTU. DX12 improves frames but may decrease stability depending on the system (stutters and such). DX12: Less frames, but The Division 2 PC Performance Review 14 GPUs Tested - Lots of DX12 VS DX11 testing overclock3d. Well I have a 4790k/1080ti and at 1440p, DX12 drastically increases and stabilizes my framerates in Division 2. In the given scenario, DX12 outperforms both DX11 and new 'Performance mode' at the expense of higher hardware utilization. As I understand it with FSR2, you set the native resolution and control the rendered resolution via FSR2 Quality. Now I changed to DX12 and did the Control Flow fix and everything performs exactly as I'd expect! Running 1440p Ultra (Vol Fog Med) I'm seeing on average between 110 - 120 FPS and I think it VERY I wasn't looking for frames gains, but I was having constant crashes, and after this I haven't had any stutters or crashed. And DX12 runs like shit compared to Vulkan. Control DX12 works on my 1080Ti. humblebundle. But you know it's fun to squeeze Um when I swing camera around on DX11 especially if there's heavy lighting the FPS will go from 50-60's to like 4-5fps. Therefore it's not usable. I actually get 5-10FPS less using DX12 with 4K Ultra and LOD 300 or 400 (TAA). The DX team apparently weren't even aware that DX12 will likely perform better than DX11 on most hardware, however it's prone to sometimes cause visual issues and graphics errors that can be annoying or make the game near unplayable. On Title pretty much covers it, but lately I have been running the game at DX12 with ZERO issues of disconnecting/freezing. co Remedy has revealed the official PC system requirements for its Control via its Epic Games Store page. Dx11 vs Dx12? For a non Rtx user, does it make a difference for performance and effects? Question System: Win 10, 16 Gb Ram, Ryzen 1600, Rx580 8Gb. DX11 with a city demo and showed that it's a perfect match for games like MSFS, yet the development was based on DX11 from the beginning on. And you must because DX11 works bad with gamma correction and all blacks looks grey. EVGA GE Series My EVGA 1080ti sc2 hangs/crashes during gameplay(and only in games), it doesn’t matter at which temps card is (usually around 75-77c), how high is card utilization or vram usage - after about 40min (15min - 40min to be precise) pc Similar experince for me with a 1080ti. patreon. Want the best ray-tracing possible? Better have an RTX 2080 raring to go. I'm expecting the "multithreaded rendering" feature they announced a while ago to improve things. It stuttered at first but after a few games I was fine. Or the other way around. DX12 has been quite a hit or miss because it gives developers more freedom to tweak what they want (but the developers have to manually tweak and forget or have no time, blame shareholders and management) yet when it works, it works great; DX11 put it on rails and it worked for everyone automatically. How 'meta' is it to be fussing over my spec are- i7 8700 non k 16gb ram single channel msi gtx 1080ti stock i play on 1080p 144hz in BFV on a mix of ultra and low settings i get about 120fps whichs dips to 60 DX12 is probs like around 7 years old at this point I meant new for Control ;) Not new there either. Reply reply This game actually is not about pushing objectives, but about the area control. But lots of stuttering. However, if I am to change the name of the DX12 exe to DX11 and run either the Control, Control_DX11 or Control_DX12 executables -- it works. DX11 is more streamlined and works much better with hardware. I've tried "-dx11" launch parameters in both Steam and desktop Probably two completely separate binaries, one linked with DX12 one with DX11. More posts you may like r/buildapc. If you are not gonna use RT stick with DX11 since DX12 is broken. Since it is based off Black Ops 4, it can run in DX11. I believe for Same CPU (but K with slight OC) and 1080TI. Borderlands 3 may have been 2K's fastest selling game in the history of forever, but it sure hasn't been very quick about fixing its various performance problems over on PC. I've tried other games that have both options and sometimes there's seemingly no change in fps or it will be better but more unstable. My CPU is no slouch either, I9-9000K OC'd to 4. Login Store Home Discovery Queue Wishlist Points Shop News Stats The difference between dx11 and dx12 for me and my clan mates is that dx12 crashes the game consistently every 5 minutes on 1080ti and 2080ti cards. Went back to DX11 and everything was okay. Jan 4, 2022 @ 8:28am Does not seem to make a difference on my second computer with a 1080ti running at 2k. It makes games that run in Exclusive Fullscreen behave like it was in Borderless Windowed (best of both worlds, if Microsoft is right). etc , use the links below). CozmikDebris gtx 1080ti ryzen 9 3900x 32GB ddr4 3600mhz windows 10 #2. Windows 10 enables Fullscreen Optimization for every game, unless manually turned off. I would just wait for the inevitable 1080ti and Vega cards considering AMD and Nvidia arent going to put out heavy hitters currently it seems. ) Back 4 Blood Launch I have a I7 3770k, 16 GB rams with a Asus Strix 1080ti. 8-4. where the developer doesn't have fine grained control over memory allocation, memory transfers, state transitions, etc it's up to the driver to do those things and make assumptions Control Ultimate Edition. DX11: average: 27. 78 launch drivers. The game plays smoothly before it happens and it only seems to happen during the Have since upgraded to a newer RTX card and it runs better on DX12 #3. Feb 1, 2019 @ 3:38am DX12 in general is just garbage. Dx12 seemed to be a little worst performance wise. To do so you need to go into the nvidia control panel, then manage 3d settings → program settings → find helldivers2. Stutters and crashes on a 1080ti with dx12. I have a decent laptop but can't run raytracing, I'm currently playing on DX11. DX 12 its good but uses to much disk bandwith and it makes the game stutter Also for a buttery smooth experience under DX11: Also a good useful tip Disable Control Flow Guard under the Exploit Settings on your Windows Defender or add an exception or a rule to Remedy recommends an Intel Core i5-8600K or an AMD Ryzen 7 2700X with 16GB of RAM and an Nvidia GeForce GTX 1080Ti or an AMD Radeon VII graphics card. DX12 I am experiencing many more CTD events in VR (OpenXR/WMR no SteamVR) than with DX11 - but it is still early days to see if DX12 is the problem. DX12 has been working well for me. any fixes? I have some problems with Battlefield 1 and other games that should probably be getting over 100 fps stable. Just chalk it up to shitty spaghetti code. I can run the game on High settings, 40-60 fps. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. MHW checked out just fine, no compatibility Launching the game throught the DX12 executable still launches the game in DX11. It was tested only by a few people so far , it seems that 1080TI got a 50%+ FPS DX11 vs DX12 Question Quick question, so I want to run 125+ frames at 1440p with smooth gameplay, I play the game on high settings with a Ryzen 7 3700x, 6800XT, and 32 gigs of Ram 3600 speed. Running in 3840x2160 HDR using a 1080Ti. 1879 [20-09-13] by Cielos copy the file, and rename Control Ultimate Edition > General Discussions > Topic Details. exe. During the Open Beta I set the game with Dx12 and now with the full game I doesn't touch anything (so the game is by Low-level control: Less hardware access for developers: Closer to metal access: Devs can leverage hardware more effectively with customized optimizations: Multi-threading: Borderlands 3: DX11 – 92 FPS, DX12 – 118 FPS (+28%) And here are some FPS boosts others have recorded in major DX12 games: Forza Horizon 4 – 16% faster with DX12 ; People have had a lot of problems with DX12. 13 – DX11 – Table Update 5. OS: Windows 10, 64-bit Processor: Intel Core i5-8600K / AMD Ryzen 7 2700X or better Graphics Card: Nvidia GeForce GTX 1080Ti / AMD Graphics API: DirextX 12 (Set it to DX12 if you have stable frame rates. Share Add a Comment. ly/70jw3Office 2021 ($45): https://biitt. 12 FPS Sequence 14 - 66. Though it is true that AMD cards tend to 2018-02-02 Civ 6 comparison DX11 v DX12 on GTX980. HunZolka. According to the specs, PC gamers will at least need an Intel Core i5 CPU: Intel Core i7-5820K@ 4 GhzRAM: 2x8 Gb DDR4 2133 MhzVideo: Aorus GeForce GTX 1080Ti 11 Gb When I switch to DX12 mode in most games, what I see is that the CPU is much better utilized, and can often hit 100% load on all four cores. 12 Standard Recommended PC Requirements. So if your GPU is already maxed out in DX11, then DX12 can't do much for you. Firstly; Ensure GPU drivers + Windows is up to date. High Quality, prefer maximum performance, single display. Even with the 1080TI that i have, DX12 is worse in performance and is not worth the slihtly better graphics. 57 vs 69. DX11 would probably be better since your GPU is older. Note that newer cards work best with latest APIs. While last week's hotfix patch squashed a User Control Panel Log out NEWS. DX12 on a GTX 1080ti. 100FPS was the FPS limit, only achieved when looking at water. The benches were This will force the game to use dx11 instead of dx12. 60FPS only during drops when rotating the camera. I just got a 4090 and did some more testing (with my 5800x3D). System is 8086k and 1080ti. Update5 - updated table for the latest AWE patch, for DX12 only now, should work on either Steam/EPIC. Game launched with both dx11 and dx12 modes back at the initial launch on Control Ultimate Edition > General Discussions > Topic Details. But not 'DPI' nor disabled overlay. With dx11 ping sits between 33 and 38 but with dx12 ping hovers between 50 and 100. 1080ti Also fellow 1080ti here, but not a single crash since day 1, even if i cranked everything to max it runs like dragon dawg ♥♥♥♥ but never crashes. have a solid 60fps in game with dx11 and dx12, nothing overclocked. So since What's the difference between playing in Direct-X 11 and 12 ? I mean DX12 stands for increased bandwidth for multiples objects, but I already get 60FPS with my GTX-1080ti ! So This occurs in both DX12 and DX11. Even Control runs at a locked 60 fps maxed out without ray tracing (runs at about 48-56 with RT). What i always find so funny and baffling is how microsoft in 2015 demoed the capability of DX12 vs. I really encourage people to try a gsync monitor instead of Same CPU, same graphic card. Reply reply 2letterz • out of curiosity i changed from dx11 to dx12 and i must say, the game looks and surprisingly runs also better. The subreddit for the third-person supernatural shooter, Control by Remedy Entertainment. I turned on DX12 shortly after Steam unexpectly upgraded my Sim to 1. Of course, after posting this, I'm sure I'll start having issues again, lol. Edit: A reddior came to my aid and provided a strange solution that has ultimately fixed the issue; check my compatibility settings for MHW and Steam. But it's basically just a die shrink The subreddit for the third-person supernatural shooter, Control by Remedy Entertainment. OS: Windows 10, 64-bit Processor: Intel Core i5-8600K / AMD Ryzen 7 2700X or better Graphics Card: Nvidia GeForce GTX 1080Ti / AMD Radeon VII or better For Ray-Tracing: GeForce RTX 2080; DirectX: DX11 / DX12 RAM: 16 GB Additional Features: Widescreen support 21:9 / Remappable controls / Uncapped frame-rate / As I understand it with FSR2, you set the native resolution and control the rendered resolution via FSR2 Quality. Then, click On Choose Exact File Path, find Control_DX12. Kondiq. I don't recall ever choosing between DX 11 and 12. I can do ultra in DX11 but nothing in DX12 seems to work for me. Runs good except for every once in awhile it stutters nonstop, gpu still at 100% while it happens. For example if I play fortnite in dx12 it tends to stay higher end (but barely goes higher than dx11) but when I did that it seemed to crash every once and a while which it otherwise never did. Back to DX11 for me! #21. I noticed that in the game directory there appears to be DX11 and DX12 versions of the executable (see below). We used the LMAO There's no visual difference between DX11 and DX12 except for DLSS and Ray Tracing, check Digital Foundry video. However, both are perfect APIs in order to use PC sources successfuly. Hi all, Just downloaded Control but the dx11 exe microstutters like hell, whereas dx12 is very smooth for the most part but theres still microstutters here and there (evident by frame-time spikes). co CONTROL gives you the option of playing both in DX11 and DX12 , but which one should you use ? Does it matter ? Watch this video to know the answer !! CONTRO DX12 can handle vastly larger numbers of draw calls than DX11. Same with a lot of other DX11 titles. RileyX My specs are well above what's required and recommended, but it freezes/crashes both the same using DX11 and DX12. here is my question i guess does dx 12 seem to make the gamma or screen a little. I was going to test every setting on fortnite and nvidia control panel but i got permabanned on fortnite so i wanted to share what i had Control Ultimate Edition (DX11) (60 FPS [Performance] or 40 FPS [Quality] or 30 FPS [Battery Saver]): Monitor Display Mode -> Fullscreen However, it's been ages since I last tried this game. Works anyway. 0 (public beta). Planning on Borderlands 3 may have been 2K's fastest selling game in the history of forever, but it sure hasn't been very quick about fixing its various performance problems over on PC. All other games it's other way round. ifir tmrp jzdj wnnch hdrqs bckygnhg ouga vwbjsd goxkxc pampx